Virtual registers.

Add a VirtRegs collection which tracks virtual registers.

A virtual register is a set of related SSA values whose live ranges
don't interfere. It is advantageous to use the same register or spill
slot for al the values in a virtual register. It reduces copies for EBB
arguments.
This commit is contained in:
Jakob Stoklund Olesen
2017-06-20 15:17:19 -07:00
parent 0f2459dd21
commit 719fc02c79
3 changed files with 141 additions and 0 deletions

View File

@@ -13,6 +13,7 @@ use regalloc::live_value_tracker::LiveValueTracker;
use regalloc::liveness::Liveness;
use regalloc::reload::Reload;
use regalloc::spilling::Spilling;
use regalloc::virtregs::VirtRegs;
use result::CtonResult;
use topo_order::TopoOrder;
use verifier::{verify_context, verify_liveness};
@@ -20,6 +21,7 @@ use verifier::{verify_context, verify_liveness};
/// Persistent memory allocations for register allocation.
pub struct Context {
liveness: Liveness,
virtregs: VirtRegs,
topo: TopoOrder,
tracker: LiveValueTracker,
spilling: Spilling,
@@ -35,6 +37,7 @@ impl Context {
pub fn new() -> Context {
Context {
liveness: Liveness::new(),
virtregs: VirtRegs::new(),
topo: TopoOrder::new(),
tracker: LiveValueTracker::new(),
spilling: Spilling::new(),
@@ -54,6 +57,8 @@ impl Context {
domtree: &DominatorTree)
-> CtonResult {
// `Liveness` and `Coloring` are self-clearing.
self.virtregs.clear();
// Tracker state (dominator live sets) is actually reused between the spilling and coloring
// phases.
self.tracker.clear();

View File

@@ -15,6 +15,7 @@ mod pressure;
mod reload;
mod solver;
mod spilling;
mod virtregs;
pub use self::allocatable_set::AllocatableSet;
pub use self::context::Context;

View File

@@ -0,0 +1,135 @@
//! Virtual registers.
//!
//! A virtual register is a set of related SSA values whose live ranges don't interfere. If all the
//! values in a virtual register are assigned to the same location, fewer copies will result in the
//! output.
//!
//! A virtual register is typically built by merging together SSA values that are "phi-related" -
//! that is, one value is passed as an EBB argument to a branch and the other is the EBB parameter
//! value itself.
//!
//! If any values in a virtual register are spilled, they will use the same stack slot. This avoids
//! memory-to-memory copies when a spilled value is passed as an EBB argument.
use entity_list::{EntityList, ListPool};
use entity_map::{EntityMap, PrimaryEntityData};
use ir::Value;
use packed_option::PackedOption;
use ref_slice::ref_slice;
#[derive(Copy, Clone, PartialEq, Eq, Hash, Debug, PartialOrd, Ord)]
pub struct VirtReg(u32);
entity_impl!(VirtReg, "vreg");
type ValueList = EntityList<Value>;
impl PrimaryEntityData for ValueList {}
/// Collection of virtual registers.
///
/// Each virtual register is a list of values. Also maintain a map from values to their unique
/// virtual register, if any.
pub struct VirtRegs {
/// Memory pool for the value lists.
pool: ListPool<Value>,
/// The primary table of virtual registers.
///
/// The list of values ion a virtual register is kept sorted according to the dominator tree's
/// RPO of the value defs.
vregs: EntityMap<VirtReg, ValueList>,
/// Each value belongs to at most one virtual register.
value_vregs: EntityMap<Value, PackedOption<VirtReg>>,
}
#[allow(dead_code)]
impl VirtRegs {
/// Create a new virtual register collection.
pub fn new() -> VirtRegs {
VirtRegs {
pool: ListPool::new(),
vregs: EntityMap::new(),
value_vregs: EntityMap::new(),
}
}
/// Clear all virtual registers.
pub fn clear(&mut self) {
self.vregs.clear();
self.value_vregs.clear();
self.pool.clear();
}
/// Get the virtual register containing `value`, if any.
pub fn get(&self, value: Value) -> Option<VirtReg> {
self.value_vregs.get_or_default(value).into()
}
/// Get the list of values in `vreg`. The values are ordered according to `DomTree::rpo_cmp` of
/// their definition points.
pub fn values(&self, vreg: VirtReg) -> &[Value] {
self.vregs[vreg].as_slice(&self.pool)
}
/// Get the congruence class of `value`.
///
/// If `value` belongs to a virtual register, the congruence class is the values of the virtual
/// register. Otherwise it is just the value itself.
pub fn congruence_class<'a, 'b>(&'a self, value: &'b Value) -> &'b [Value]
where 'a: 'b
{
self.get(*value)
.map(|vr| self.values(vr))
.unwrap_or(ref_slice(value))
}
/// Check if `a` and `b` belong to the same congruence class.
pub fn same_class(&self, a: Value, b: Value) -> bool {
match (self.get(a), self.get(b)) {
(Some(va), Some(vb)) => va == vb,
_ => a == b,
}
}
/// Unify `values` into a single virtual register.
///
/// The values in the slice can be singletons or they can belong to a virtual register already.
/// If a value belongs to a virtual register, all of the values in that register must be
/// present.
///
/// The values are assumed to already be in RPO order.
pub fn unify(&mut self, values: &[Value]) -> VirtReg {
// Start by clearing all virtual registers involved.
// Pick a virtual register to reuse (the smallest number) or allocate a new one.
let mut singletons = 0;
let mut cleared = 0;
let vreg = values
.iter()
.filter_map(|&v| {
let vr = self.get(v);
match vr {
None => singletons += 1,
Some(vr) => {
if !self.vregs[vr].is_empty() {
cleared += self.vregs[vr].len(&self.pool);
self.vregs[vr].clear(&mut self.pool);
}
}
}
vr
})
.min()
.unwrap_or_else(|| self.vregs.push(Default::default()));
assert_eq!(values.len(),
singletons + cleared,
"Can't unify partial virtual registers");
self.vregs[vreg].extend(values.iter().cloned(), &mut self.pool);
for &v in values {
*self.value_vregs.ensure(v) = vreg.into();
}
vreg
}
}