Add a settings::Builder data type.
- Move detail data structures into a settings::detail module to avoid polluting the settings namespace. - Rename generated data types to 'Flags' in anticipation of computed predicate flags that can't be set. The Flags struct is immutable. - Use a settings::Builder struct to manipulate settings, then pass it to Flags::new().
This commit is contained in:
@@ -1,20 +1,21 @@
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//! RISC-V Settings.
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use settings::{Descriptor, Detail, Stringwise, Result, Error};
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use settings::{detail, Builder};
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use std::fmt;
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// Include code generated by `meta/gen_settings.py`. This file contains a public `Settings` struct
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// Include code generated by `meta/gen_settings.py`. This file contains a public `Flags` struct
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// with an impl for all of the settings defined in `meta/cretonne/settings.py`.
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include!(concat!(env!("OUT_DIR"), "/settings-riscv.rs"));
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#[cfg(test)]
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mod tests {
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use super::Settings;
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use super::{builder, Flags};
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#[test]
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fn display_default() {
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let s = Settings::default();
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assert_eq!(s.to_string(),
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let b = builder();
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let f = Flags::new(b);
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assert_eq!(f.to_string(),
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"[riscv]\n\
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supports_m = false\n\
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supports_a = false\n\
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@@ -2,49 +2,151 @@
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//!
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//! This module defines data structures to access the settings defined in the meta language.
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//!
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//! Each settings group is translated to a `Settings` struct either in this module or in its
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//! Each settings group is translated to a `Flags` struct either in this module or in its
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//! ISA-specific `settings` module. The struct provides individual getter methods for all of the
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//! settings. It also implements the `Stringwise` trait which allows settings to be manipulated by
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//! name.
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//! settings as well as computed predicate flags.
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//!
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//! The `Flags` struct is immutable once it has been created. A `Builder` instance is used to
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//! create it.
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//!
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//! # Example
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//! ```
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//! use cretonne::settings::{self, Configurable};
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//!
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//! let mut b = settings::builder();
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//! b.set("opt_level", "fastest");
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//!
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//! let f = settings::Flags::new(b);
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//! assert_eq!(f.opt_level(), settings::OptLevel::Fastest);
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//! ```
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use std::fmt;
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use std::result;
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/// A setting descriptor holds the information needed to generically set and print a setting.
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use simple_hash::simple_hash;
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/// A string-based configurator for settings groups.
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///
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/// Each settings group will be represented as a constant DESCRIPTORS array.
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pub struct Descriptor {
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/// Lower snake-case name of setting as defined in meta.
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pub name: &'static str,
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/// The `Configurable` protocol allows settings to be modified by name before a finished `Flags`
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/// struct is created.
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pub trait Configurable {
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/// Set the string value of any setting by name.
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///
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/// This can set any type of setting whether it is numeric, boolean, or enumerated.
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fn set(&mut self, name: &str, value: &str) -> Result<()>;
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/// Offset of byte containing this setting.
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pub offset: u32,
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/// Additional details, depending on the kind of setting.
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pub detail: Detail,
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/// Set the value of a boolean setting by name.
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///
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/// If the identified setting isn't a boolean, a `BadType` error is returned.
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fn set_bool(&mut self, name: &str, value: bool) -> Result<()>;
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}
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/// The different kind of settings along with descriptor bits that depend on the kind.
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#[derive(Clone, Copy)]
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pub enum Detail {
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/// A boolean setting only uses one bit, numbered from LSB.
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Bool {
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bit: u8,
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},
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/// A numerical setting uses the whole byte.
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Num,
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/// An Enum setting uses a range of enumerators.
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Enum {
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/// Numerical value of last enumerator, allowing for 1-256 enumerators.
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last: u8,
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/// First enumerator in the ENUMERATORS table.
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enumerators: u16,
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},
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/// Collect settings values based on a template.
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pub struct Builder {
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template: &'static detail::Template,
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bytes: Vec<u8>,
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}
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impl Builder {
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/// Create a new builder with defaults and names from the given template.
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pub fn new(tmpl: &'static detail::Template) -> Builder {
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Builder {
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template: tmpl,
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bytes: tmpl.defaults.into(),
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}
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}
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/// Extract contents of builder once everything is configured.
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pub fn finish(self, name: &str) -> Vec<u8> {
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assert_eq!(name, self.template.name);
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self.bytes
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}
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/// Set the value of a single bit.
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fn set_bit(&mut self, offset: usize, bit: u8, value: bool) {
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let byte = &mut self.bytes[offset];
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let mask = 1 << bit;
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if value {
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*byte |= mask;
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} else {
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*byte &= !mask;
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}
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}
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/// Look up a descriptor by name.
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fn lookup(&self, name: &str) -> Result<(usize, detail::Detail)> {
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let table = self.template.hash_table;
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let descs = self.template.descriptors;
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let mask = table.len() - 1;
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assert!((mask + 1).is_power_of_two());
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let mut idx = simple_hash(name) as usize;
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let mut step: usize = 0;
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loop {
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idx = idx & mask;
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let entry = table[idx] as usize;
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if entry >= descs.len() {
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return Err(Error::BadName);
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}
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let desc = &descs[entry];
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if desc.name == name {
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return Ok((desc.offset as usize, desc.detail));
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}
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step += 1;
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assert!(step <= mask);
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idx += step;
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}
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}
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}
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fn parse_bool_value(value: &str) -> Result<bool> {
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match value {
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"true" | "on" | "yes" | "1" => Ok(true),
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"false" | "off" | "no" | "0" => Ok(false),
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_ => Err(Error::BadValue),
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}
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}
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fn parse_enum_value(value: &str, choices: &[&str]) -> Result<u8> {
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match choices.iter().position(|&tag| tag == value) {
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Some(idx) => Ok(idx as u8),
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None => Err(Error::BadValue),
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}
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}
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impl Configurable for Builder {
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fn set_bool(&mut self, name: &str, value: bool) -> Result<()> {
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use self::detail::Detail;
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let (offset, detail) = try!(self.lookup(name));
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if let Detail::Bool { bit } = detail {
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self.set_bit(offset, bit, value);
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Ok(())
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} else {
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Err(Error::BadType)
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}
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}
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fn set(&mut self, name: &str, value: &str) -> Result<()> {
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use self::detail::Detail;
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let (offset, detail) = try!(self.lookup(name));
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match detail {
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Detail::Bool { bit } => {
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self.set_bit(offset, bit, try!(parse_bool_value(value)));
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}
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Detail::Num => {
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self.bytes[offset] = try!(value.parse().map_err(|_| Error::BadValue));
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}
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Detail::Enum { last, enumerators } => {
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self.bytes[offset] = try!(parse_enum_value(value,
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self.template.enums(last, enumerators)));
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}
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}
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Ok(())
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}
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}
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/// An error produced when changing a setting.
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#[derive(Debug, PartialEq, Eq)]
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pub enum Error {
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/// No setting by this name exists.
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@@ -59,143 +161,133 @@ pub enum Error {
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pub type Result<T> = result::Result<T, Error>;
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fn parse_bool_value(value: &str) -> Result<bool> {
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match value {
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"true" | "on" | "yes" | "1" => Ok(true),
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"false" | "off" | "no" | "0" => Ok(false),
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_ => Err(Error::BadValue),
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/// Implementation details for generated code.
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///
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/// This module holds definitions that need to be public so the can be instantiated by generated
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/// code in other modules.
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pub mod detail {
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use std::fmt;
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/// An instruction group template.
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pub struct Template {
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pub name: &'static str,
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pub descriptors: &'static [Descriptor],
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pub enumerators: &'static [&'static str],
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pub hash_table: &'static [u16],
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pub defaults: &'static [u8],
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}
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}
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/// Interface for working with a group of settings as strings.
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pub trait Stringwise {
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/// Look up a setting by name, return the byte offset and details of the setting.
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fn lookup(&self, name: &str) -> Result<(usize, Detail)>;
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/// Get an enumerator string from the `Detail::enumerators` value and an offset.
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fn enumerator(&self, enums: u16, value: u8) -> &'static str;
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/// Get the underlying byte array used to store settings.
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fn raw_bytes_mut(&mut self) -> &mut [u8];
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/// Format a setting value as a TOML string. This is mostly for use by the generated `Display`
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/// implementation.
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fn format_toml_value(&self, detail: Detail, byte: u8, f: &mut fmt::Formatter) -> fmt::Result {
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match detail {
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Detail::Bool { bit } => write!(f, "{}", (byte & (1 << bit)) != 0),
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Detail::Num => write!(f, "{}", byte),
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Detail::Enum { last, enumerators } => {
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if byte <= last {
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write!(f, "\"{}\"", self.enumerator(enumerators, byte))
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} else {
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write!(f, "{}", byte)
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}
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}
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impl Template {
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/// Get enumerators corresponding to a `Details::Enum`.
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pub fn enums(&self, last: u8, enumerators: u16) -> &[&'static str] {
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let from = enumerators as usize;
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let len = last as usize + 1;
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&self.enumerators[from..from + len]
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}
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}
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/// Set a boolean setting by name.
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fn set_bool(&mut self, name: &str, value: bool) -> Result<()> {
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let (offset, detail) = try!(self.lookup(name));
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if let Detail::Bool { bit } = detail {
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let mask = 1 << bit;
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let byte = &mut self.raw_bytes_mut()[offset];
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if value {
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*byte |= mask;
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} else {
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*byte &= !mask;
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}
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Ok(())
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} else {
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Err(Error::BadType)
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}
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}
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/// Set the string value of a named setting.
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///
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/// For boolean settings, any of the values accepted by `parse_bool_value` above are accepted
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/// (true/false, on/off, yes/no, 1/0).
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///
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/// For enumerated settings, the value must match one of the allowed values exactly.
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fn set(&mut self, name: &str, value: &str) -> Result<()> {
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let (offset, detail) = try!(self.lookup(name));
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match detail {
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Detail::Bool { bit } => {
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let mask = 1 << bit;
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let byte = &mut self.raw_bytes_mut()[offset];
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if try!(parse_bool_value(value)) {
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*byte |= mask;
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} else {
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*byte &= !mask;
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}
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}
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Detail::Num => {
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self.raw_bytes_mut()[offset] = try!(value.parse().map_err(|_| Error::BadValue));
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}
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Detail::Enum { last, enumerators } => {
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// Linear search..
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for i in 0.. {
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if value == self.enumerator(enumerators, i) {
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self.raw_bytes_mut()[offset] = i;
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break;
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}
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if i == last {
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return Err(Error::BadValue);
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/// Format a setting value as a TOML string. This is mostly for use by the generated
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/// `Display` implementation.
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pub fn format_toml_value(&self,
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detail: Detail,
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byte: u8,
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f: &mut fmt::Formatter)
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-> fmt::Result {
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match detail {
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Detail::Bool { bit } => write!(f, "{}", (byte & (1 << bit)) != 0),
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Detail::Num => write!(f, "{}", byte),
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Detail::Enum { last, enumerators } => {
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if byte <= last {
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let tags = self.enums(last, enumerators);
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write!(f, "\"{}\"", tags[byte as usize])
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} else {
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write!(f, "{}", byte)
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}
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}
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}
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}
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Ok(())
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}
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/// A setting descriptor holds the information needed to generically set and print a setting.
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///
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/// Each settings group will be represented as a constant DESCRIPTORS array.
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pub struct Descriptor {
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/// Lower snake-case name of setting as defined in meta.
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pub name: &'static str,
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/// Offset of byte containing this setting.
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pub offset: u32,
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/// Additional details, depending on the kind of setting.
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pub detail: Detail,
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}
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/// The different kind of settings along with descriptor bits that depend on the kind.
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#[derive(Clone, Copy)]
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pub enum Detail {
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/// A boolean setting only uses one bit, numbered from LSB.
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Bool {
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bit: u8,
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},
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/// A numerical setting uses the whole byte.
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Num,
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/// An Enum setting uses a range of enumerators.
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Enum {
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/// Numerical value of last enumerator, allowing for 1-256 enumerators.
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last: u8,
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/// First enumerator in the ENUMERATORS table.
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enumerators: u16,
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},
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}
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}
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// Include code generated by `meta/gen_settings.py`. This file contains a public `Settings` struct
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// Include code generated by `meta/gen_settings.py`. This file contains a public `Flags` struct
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// with an impl for all of the settings defined in `meta/cretonne/settings.py`.
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include!(concat!(env!("OUT_DIR"), "/settings.rs"));
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#[cfg(test)]
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mod tests {
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use super::Settings;
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use super::{builder, Flags};
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use super::Error::*;
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use super::Stringwise;
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use super::Configurable;
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#[test]
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fn display_default() {
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let s = Settings::default();
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assert_eq!(s.to_string(),
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let b = builder();
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let f = Flags::new(b);
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assert_eq!(f.to_string(),
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"[shared]\n\
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opt_level = \"default\"\n\
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enable_simd = true\n");
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assert_eq!(f.opt_level(), super::OptLevel::Default);
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assert_eq!(f.enable_simd(), true);
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}
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#[test]
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fn modify_bool() {
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let mut s = Settings::default();
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assert_eq!(s.enable_simd(), true);
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assert_eq!(s.set_bool("not_there", true), Err(BadName));
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let mut b = builder();
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assert_eq!(b.set_bool("not_there", true), Err(BadName));
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assert_eq!(b.set_bool("enable_simd", true), Ok(()));
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assert_eq!(b.set_bool("enable_simd", false), Ok(()));
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assert_eq!(s.set_bool("enable_simd", true), Ok(()));
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assert_eq!(s.enable_simd(), true);
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assert_eq!(s.set_bool("enable_simd", false), Ok(()));
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assert_eq!(s.enable_simd(), false);
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let f = Flags::new(b);
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assert_eq!(f.enable_simd(), false);
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}
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#[test]
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fn modify_string() {
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let mut s = Settings::default();
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assert_eq!(s.enable_simd(), true);
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assert_eq!(s.opt_level(), super::OptLevel::Default);
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let mut b = builder();
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assert_eq!(b.set("not_there", "true"), Err(BadName));
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assert_eq!(b.set("enable_simd", ""), Err(BadValue));
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assert_eq!(b.set("enable_simd", "best"), Err(BadValue));
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assert_eq!(b.set("opt_level", "true"), Err(BadValue));
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assert_eq!(b.set("opt_level", "best"), Ok(()));
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assert_eq!(b.set("enable_simd", "0"), Ok(()));
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assert_eq!(s.set("not_there", "true"), Err(BadName));
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assert_eq!(s.set("enable_simd", ""), Err(BadValue));
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assert_eq!(s.set("enable_simd", "best"), Err(BadValue));
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assert_eq!(s.set("opt_level", "true"), Err(BadValue));
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assert_eq!(s.set("enable_simd", "no"), Ok(()));
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assert_eq!(s.enable_simd(), false);
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assert_eq!(s.set("opt_level", "best"), Ok(()));
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assert_eq!(s.opt_level(), super::OptLevel::Best);
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let f = Flags::new(b);
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assert_eq!(f.enable_simd(), false);
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assert_eq!(f.opt_level(), super::OptLevel::Best);
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}
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}
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Reference in New Issue
Block a user