Move stack and control_stack into TranslationState.
This reduces the number of function arguments passed around and it keeps related information together.
This commit is contained in:
@@ -126,13 +126,27 @@ impl ControlStackFrame {
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/// Contains information passed along during the translation and that records:
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///
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/// - the depth of the two unreachable control blocks stacks, that are manipulated when translating
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/// - The current value and control stacks.
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/// - The depth of the two unreachable control blocks stacks, that are manipulated when translating
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/// unreachable code;
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struct TranslationState {
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stack: Vec<Value>,
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control_stack: Vec<ControlStackFrame>,
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phantom_unreachable_stack_depth: usize,
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real_unreachable_stack_depth: usize,
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}
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impl TranslationState {
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fn new() -> TranslationState {
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TranslationState {
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stack: Vec::new(),
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control_stack: Vec::new(),
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phantom_unreachable_stack_depth: 0,
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real_unreachable_stack_depth: 0,
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}
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}
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}
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/// Holds mappings between the function and signatures indexes in the Wasm module and their
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/// references as imports of the Cretonne IL function.
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#[derive(Clone, Debug)]
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@@ -175,8 +189,6 @@ pub fn translate_function_body(
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}
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}
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let mut func_imports = FunctionImports::new();
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let mut stack: Vec<Value> = Vec::new();
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let mut control_stack: Vec<ControlStackFrame> = Vec::new();
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// We introduce an arbitrary scope for the FunctionBuilder object
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{
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let mut builder = FunctionBuilder::new(&mut func, il_builder);
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@@ -206,13 +218,12 @@ pub fn translate_function_body(
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local_index += 1;
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}
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}
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let mut state = TranslationState {
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phantom_unreachable_stack_depth: 0,
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real_unreachable_stack_depth: 0,
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};
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let mut state = TranslationState::new();
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// We initialize the control stack with the implicit function block
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let end_ebb = builder.create_ebb();
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control_stack.push(ControlStackFrame::Block {
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state.control_stack.push(ControlStackFrame::Block {
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destination: end_ebb,
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original_stack_size: 0,
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return_values: sig.return_types
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@@ -231,20 +242,12 @@ pub fn translate_function_body(
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state.real_unreachable_stack_depth > 0
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);
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if state.real_unreachable_stack_depth > 0 {
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translate_unreachable_operator(
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op,
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&mut builder,
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&mut stack,
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&mut control_stack,
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&mut state,
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)
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translate_unreachable_operator(op, &mut builder, &mut state)
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} else {
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translate_operator(
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op,
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&mut builder,
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runtime,
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&mut stack,
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&mut control_stack,
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&mut state,
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sig,
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functions,
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@@ -262,20 +265,22 @@ pub fn translate_function_body(
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// In WebAssembly, the final return instruction is implicit so we need to build it
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// explicitely in Cretonne IL.
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if !builder.is_filled() && (!builder.is_unreachable() || !builder.is_pristine()) {
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let cut_index = stack.len() - sig.return_types.len();
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let return_vals = stack.split_off(cut_index);
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let cut_index = state.stack.len() - sig.return_types.len();
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let return_vals = state.stack.split_off(cut_index);
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builder.ins().return_(&return_vals);
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}
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// Because the function has an implicit block as body, we need to explicitely close it.
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let frame = control_stack.pop().unwrap();
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let frame = state.control_stack.pop().unwrap();
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builder.switch_to_block(frame.following_code(), frame.return_values());
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builder.seal_block(frame.following_code());
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// If the block is reachable we also have to include a return instruction in it.
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if !builder.is_unreachable() {
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stack.truncate(frame.original_stack_size());
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stack.extend_from_slice(builder.ebb_args(frame.following_code()));
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let cut_index = stack.len() - sig.return_types.len();
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let return_vals = stack.split_off(cut_index);
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state.stack.truncate(frame.original_stack_size());
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state.stack.extend_from_slice(
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builder.ebb_args(frame.following_code()),
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);
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let cut_index = state.stack.len() - sig.return_types.len();
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let return_vals = state.stack.split_off(cut_index);
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builder.ins().return_(&return_vals);
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}
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}
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@@ -288,8 +293,6 @@ fn translate_operator(
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op: &Operator,
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builder: &mut FunctionBuilder<Local>,
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runtime: &mut WasmRuntime,
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stack: &mut Vec<Value>,
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control_stack: &mut Vec<ControlStackFrame>,
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state: &mut TranslationState,
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sig: &Signature,
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functions: &[SignatureIndex],
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@@ -297,6 +300,9 @@ fn translate_operator(
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exports: &Option<HashMap<FunctionIndex, String>>,
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func_imports: &mut FunctionImports,
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) {
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let stack = &mut state.stack;
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let control_stack = &mut state.control_stack;
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// This big match treats all Wasm code operators.
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match *op {
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/********************************** Locals ****************************************
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@@ -1197,10 +1203,11 @@ fn translate_operator(
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fn translate_unreachable_operator(
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op: &Operator,
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builder: &mut FunctionBuilder<Local>,
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stack: &mut Vec<Value>,
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control_stack: &mut Vec<ControlStackFrame>,
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state: &mut TranslationState,
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) {
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let stack = &mut state.stack;
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let control_stack = &mut state.control_stack;
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// We don't translate because the code is unreachable
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// Nevertheless we have to record a phantom stack for this code
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// to know when the unreachable code ends
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