x64: Remove unnecessary register use when comparing against constants (#4645)
https://github.com/bytecodealliance/wasmtime/pull/4645
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@@ -1080,6 +1080,9 @@
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(decl cc_invert (CC) CC)
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(extern constructor cc_invert cc_invert)
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(decl intcc_reverse (IntCC) IntCC)
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(extern constructor intcc_reverse intcc_reverse)
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(decl floatcc_inverse (FloatCC) FloatCC)
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(extern constructor floatcc_inverse floatcc_inverse)
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@@ -3178,6 +3181,13 @@
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(let ((size OperandSize (raw_operand_size_of_type ty)))
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(icmp_cond_result (x64_cmp size b a) cc)))
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;; As a special case, reverse the arguments to the comparison when the LHS is a
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;; constant. This ensures that we avoid moving the constant into a register when
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;; performing the comparison.
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(rule (emit_cmp cc (and (simm32_from_value a) (value_type ty)) b)
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(let ((size OperandSize (raw_operand_size_of_type ty)))
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(icmp_cond_result (x64_cmp size a b) (intcc_reverse cc))))
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;; For I128 values (held in two GPRs), the instruction sequences depend on what
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;; kind of condition is tested.
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(rule (emit_cmp (IntCC.Equal) a @ (value_type $I128) b)
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@@ -610,6 +610,11 @@ where
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}
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}
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#[inline]
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fn intcc_reverse(&mut self, cc: &IntCC) -> IntCC {
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cc.reverse()
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}
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#[inline]
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fn floatcc_inverse(&mut self, cc: &FloatCC) -> FloatCC {
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cc.inverse()
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