Rename "local variables" to "explicit stack slots".
The term "local variables" predated the SSA builder in the front-end crate, which also provides a way to implement source-language local variables. The name "explicit stack slot" makes it clear what this construct is.
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@@ -7,8 +7,8 @@ use std::cmp::{min, max};
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/// Compute the stack frame layout.
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///
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/// Determine the total size of this stack frame and assign offsets to all `Spill` and `Local`
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/// stack slots.
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/// Determine the total size of this stack frame and assign offsets to all `Spill` and
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/// `Explicit` stack slots.
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///
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/// The total frame size will be a multiple of `alignment` which must be a power of two.
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///
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@@ -25,7 +25,7 @@ pub fn layout_stack(frame: &mut StackSlots, alignment: StackSize) -> Result<Stac
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// stack layout from high to low addresses will be:
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//
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// 1. incoming arguments.
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// 2. spills + locals.
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// 2. spills + explicits.
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// 3. outgoing arguments.
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//
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// The incoming arguments can have both positive and negative offsets. A negative offset
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@@ -57,15 +57,15 @@ pub fn layout_stack(frame: &mut StackSlots, alignment: StackSize) -> Result<Stac
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outgoing_max = max(outgoing_max, offset);
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}
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StackSlotKind::SpillSlot |
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StackSlotKind::Local |
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StackSlotKind::ExplicitSlot |
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StackSlotKind::EmergencySlot => {
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// Determine the smallest alignment of any local or spill slot.
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// Determine the smallest alignment of any explicit or spill slot.
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min_align = slot.alignment(min_align);
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}
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}
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}
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// Lay out spill slots and locals below the incoming arguments.
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// Lay out spill slots and explicit slots below the incoming arguments.
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// The offset is negative, growing downwards.
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// Start with the smallest alignments for better packing.
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let mut offset = incoming_min;
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@@ -74,9 +74,10 @@ pub fn layout_stack(frame: &mut StackSlots, alignment: StackSize) -> Result<Stac
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for ss in frame.keys() {
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let slot = frame[ss].clone();
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// Pick out locals and spill slots with exact alignment `min_align`.
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// Pick out explicit and spill slots with exact alignment `min_align`.
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match slot.kind {
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StackSlotKind::SpillSlot | StackSlotKind::Local => {
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StackSlotKind::SpillSlot |
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StackSlotKind::ExplicitSlot => {
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if slot.alignment(alignment) != min_align {
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continue;
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}
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