Chore fix typo in docs/contributing-architecture.md (#3449)
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@@ -60,7 +60,7 @@ their implications in Wasmtime:
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objects are always entirely contained within a `Store`, and at this time
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objects are always entirely contained within a `Store`, and at this time
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nothing can cross between stores (except scalars if you manually hook it up).
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nothing can cross between stores (except scalars if you manually hook it up).
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In other words, wasm objects from different stores cannot interact with each
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In other words, wasm objects from different stores cannot interact with each
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other. A `Store` cannot be used simultaneously from mulitple threads (almost
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other. A `Store` cannot be used simultaneously from multiple threads (almost
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all operations require `&mut self`).
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all operations require `&mut self`).
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* `wasmtime_runtime::InstanceHandle` - this is the low-level representation of a
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* `wasmtime_runtime::InstanceHandle` - this is the low-level representation of a
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