More minor code simplifications.

This commit is contained in:
Dan Gohman
2018-03-09 14:31:12 -08:00
parent 55d0efcb14
commit 56c7d85727

View File

@@ -282,10 +282,10 @@ pub fn translate_operator<FE: FuncEnvironment + ?Sized>(
min_depth_frame.num_return_values()
}
};
let val = state.pop1();
let mut data = JumpTableData::with_capacity(depths.len());
if jump_args_count == 0 {
// No jump arguments
let val = state.pop1();
let mut data = JumpTableData::with_capacity(depths.len());
for depth in depths {
let ebb = {
let i = state.control_stack.len() - 1 - (depth as usize);
@@ -307,9 +307,7 @@ pub fn translate_operator<FE: FuncEnvironment + ?Sized>(
} else {
// Here we have jump arguments, but Cretonne's br_table doesn't support them
// We then proceed to split the edges going out of the br_table
let val = state.pop1();
let return_count = jump_args_count;
let mut data = JumpTableData::with_capacity(depths.len());
let mut dest_ebb_sequence = Vec::new();
let mut dest_ebb_map = HashMap::new();
for depth in depths {