Legalize 64 bit shifts on x86_32 using PSLLQ/PSRLQ.
Co-authored-by: iximeow <git@iximeow.net>
This commit is contained in:
@@ -1493,8 +1493,13 @@ fn define_alu(
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for &(inst, rrr) in &[(rotl, 0), (rotr, 1), (ishl, 4), (ushr, 5), (sshr, 7)] {
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// Cannot use enc_i32_i64 for this pattern because instructions require
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// to bind any.
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e.enc32(inst.bind(I32).bind(I8), rec_rc.opcodes(&ROTATE_CL).rrr(rrr));
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e.enc32(
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inst.bind(I32).bind(Any),
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inst.bind(I32).bind(I16),
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rec_rc.opcodes(&ROTATE_CL).rrr(rrr),
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);
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e.enc32(
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inst.bind(I32).bind(I32),
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rec_rc.opcodes(&ROTATE_CL).rrr(rrr),
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);
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e.enc64(
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@@ -37,6 +37,8 @@ pub(crate) fn define(shared: &mut SharedDefinitions, x86_instructions: &Instruct
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let imul = insts.by_name("imul");
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let ineg = insts.by_name("ineg");
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let isub = insts.by_name("isub");
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let ishl = insts.by_name("ishl");
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let ireduce = insts.by_name("ireduce");
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let popcnt = insts.by_name("popcnt");
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let sdiv = insts.by_name("sdiv");
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let selectif = insts.by_name("selectif");
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@@ -45,6 +47,7 @@ pub(crate) fn define(shared: &mut SharedDefinitions, x86_instructions: &Instruct
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let tls_value = insts.by_name("tls_value");
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let udiv = insts.by_name("udiv");
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let umulhi = insts.by_name("umulhi");
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let ushr = insts.by_name("ushr");
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let ushr_imm = insts.by_name("ushr_imm");
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let urem = insts.by_name("urem");
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@@ -55,6 +58,32 @@ pub(crate) fn define(shared: &mut SharedDefinitions, x86_instructions: &Instruct
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let imm = &shared.imm;
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// Shift by a 64-bit amount is equivalent to a shift by that amount mod 32, so we can reduce
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// the size of the shift amount. This is useful for x86_32, where an I64 shift amount is
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// not encodable.
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let a = var("a");
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let x = var("x");
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let y = var("y");
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let z = var("z");
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for &ty in &[I8, I16, I32] {
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let ishl_by_i64 = ishl.bind(ty).bind(I64);
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let ireduce = ireduce.bind(I32);
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group.legalize(
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def!(a = ishl_by_i64(x, y)),
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vec![def!(z = ireduce(y)), def!(a = ishl(x, z))],
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);
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}
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for &ty in &[I8, I16, I32] {
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let ushr_by_i64 = ushr.bind(ty).bind(I64);
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let ireduce = ireduce.bind(I32);
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group.legalize(
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def!(a = ushr_by_i64(x, y)),
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vec![def!(z = ireduce(y)), def!(a = ishl(x, z))],
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);
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}
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// Division and remainder.
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//
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// The srem expansion requires custom code because srem INT_MIN, -1 is not
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