Prevent repeated registration of frames on Linux.
This commit calls `__register_frame` once for the entire frame table on Linux. On macOS, it still manually walks the frame table and registers each frame with `__register_frame`.
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@@ -99,22 +99,32 @@ impl UnwindRegistry {
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}
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}
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unsafe fn register_frames(&mut self) {
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unsafe fn register_frames(&mut self) {
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let start = self.frame_table.as_ptr();
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cfg_if::cfg_if! {
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let end = start.add(self.frame_table.len());
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if #[cfg(target_os = "macos")] {
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let mut current = start;
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// On macOS, `__register_frame` takes a pointer to a single FDE
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let start = self.frame_table.as_ptr();
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let end = start.add(self.frame_table.len());
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let mut current = start;
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// Walk all of the entries in the frame table and register them
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// Walk all of the entries in the frame table and register them
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while current < end {
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while current < end {
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let len = std::ptr::read::<u32>(current as *const u32) as usize;
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let len = std::ptr::read::<u32>(current as *const u32) as usize;
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// Skip over the CIE
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// Skip over the CIE
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if current != start {
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if current != start {
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__register_frame(current);
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__register_frame(current);
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self.registrations.push(current as usize);
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self.registrations.push(current as usize);
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}
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// Move to the next table entry (+4 because the length itself is not inclusive)
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current = current.add(len + 4);
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}
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} else {
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// On other platforms, `__register_frame` will walk the FDEs until an entry of length 0
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let ptr = self.frame_table.as_ptr();
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__register_frame(ptr);
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self.registrations.push(ptr as usize);
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}
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}
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// Move to the next table entry (+4 because the length itself is not inclusive)
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current = current.add(len + 4);
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}
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}
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}
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}
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}
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}
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