Add a WebAssembly function translator.
The new FuncTranslator type can be used to translate binary WebAssembly functions to Cretonne IL one at a time. It is independent of the module-level parser also present in the cretonne-wasm crate.
This commit is contained in:
315
lib/wasm/src/func_translator.rs
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315
lib/wasm/src/func_translator.rs
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//! Stand-alone WebAssembly to Cretonne IL translator.
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//!
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//! This module defines the `FuncTranslator` type which can translate a single WebAssembly
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//! function to Cretonne IL guided by a `FuncEnvironment` which provides information about the
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//! WebAssembly module and the runtime environment.
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use code_translator::translate_operator;
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use cretonne::entity::EntityRef;
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use cretonne::ir::{self, InstBuilder};
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use cretonne::result::{CtonResult, CtonError};
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use cton_frontend::{ILBuilder, FunctionBuilder};
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use runtime::FuncEnvironment;
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use state::TranslationState;
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use translation_utils::Local;
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use wasmparser::{self, BinaryReader};
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/// Maximum number of local variables permitted in a function. The translation fails with a
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/// `CtonError::ImplLimitExceeded` error if the limit is exceeded.
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const MAX_LOCALS: usize = 50_000;
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/// WebAssembly to Cretonne IL function translator.
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///
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/// A `FuncTranslator` is used to translate a binary WebAssembly function into Cretonne IL guided
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/// by a `FuncEnvironment` object. A single translator instance can be reused to translate multiple
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/// functions which will reduce heap allocation traffic.
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pub struct FuncTranslator {
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il_builder: ILBuilder<Local>,
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state: TranslationState,
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}
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impl FuncTranslator {
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/// Create a new translator.
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pub fn new() -> FuncTranslator {
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FuncTranslator {
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il_builder: ILBuilder::new(),
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state: TranslationState::new(),
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}
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}
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/// Translate a binary WebAssembly function.
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///
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/// The `code` slice contains the binary WebAssembly *function code* as it appears in the code
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/// section of a WebAssembly module, not including the initial size of the function code. The
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/// slice is expected to contain two parts:
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///
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/// - The declaration of *locals*, and
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/// - The function *body* as an expression.
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///
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/// See [the WebAssembly specification]
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/// (http://webassembly.github.io/spec/binary/modules.html#code-section).
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///
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/// The Cretonne IR function `func` should be completely empty except for the `func.signature`
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/// and `func.name` fields. The signature may contain special-purpose arguments which are not
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/// regarded as WebAssembly local variables. Any signature arguments marked as
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/// `ArgumentPurpose::Normal` are made accessible as WebAssembly local variables.
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///
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pub fn translate<FE: FuncEnvironment + ?Sized>(
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&mut self,
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code: &[u8],
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func: &mut ir::Function,
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environ: &mut FE,
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) -> CtonResult {
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dbg!(
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"translate({} bytes, {}{})",
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code.len(),
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func.name,
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func.signature
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);
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assert_eq!(func.dfg.num_ebbs(), 0, "Function must be empty");
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assert_eq!(func.dfg.num_insts(), 0, "Function must be empty");
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// This clears the `ILBuilder`.
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let builder = &mut FunctionBuilder::new(func, &mut self.il_builder);
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let entry_block = builder.create_ebb();
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builder.switch_to_block(entry_block, &[]); // This also creates values for the arguments.
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builder.seal_block(entry_block);
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let num_args = declare_wasm_arguments(builder);
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// Set up the translation state with a single pushed control block representing the whole
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// function and its return values.
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let exit_block = builder.create_ebb();
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self.state.initialize(&builder.func.signature, exit_block);
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let reader = &mut BinaryReader::new(code);
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parse_local_decls(reader, builder, num_args)?;
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parse_function_body(reader, builder, &mut self.state, environ)
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}
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}
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/// Declare local variables for the signature arguments that correspond to WebAssembly locals.
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///
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/// Return the number of local variables declared.
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fn declare_wasm_arguments(builder: &mut FunctionBuilder<Local>) -> usize {
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let sig_len = builder.func.signature.argument_types.len();
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let mut next_local = 0;
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for i in 0..sig_len {
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let arg_type = builder.func.signature.argument_types[i];
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// There may be additional special-purpose arguments following the normal WebAssembly
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// signature arguments. For example, a `vmctx` pointer.
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if arg_type.purpose == ir::ArgumentPurpose::Normal {
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// This is a normal WebAssembly signature argument, so create a local for it.
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let local = Local::new(next_local);
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builder.declare_var(local, arg_type.value_type);
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next_local += 1;
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let arg_value = builder.arg_value(i);
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builder.def_var(local, arg_value);
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}
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}
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next_local
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}
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/// Parse the local variable declarations that precede the function body.
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///
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/// Declare local variables, starting from `num_args`.
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fn parse_local_decls(
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reader: &mut BinaryReader,
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builder: &mut FunctionBuilder<Local>,
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num_args: usize,
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) -> CtonResult {
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let mut next_local = num_args;
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let local_count = reader.read_var_u32().map_err(|_| CtonError::InvalidInput)?;
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for _ in 0..local_count {
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let (count, ty) = reader.read_local_decl().map_err(
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|_| CtonError::InvalidInput,
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)?;
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declare_locals(builder, count, ty, &mut next_local)?;
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}
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Ok(())
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}
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/// Declare `count` local variables of the same type, starting from `next_local`.
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///
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/// Fail of too many locals are declared in the function, or if the type is not valid for a local.
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fn declare_locals(
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builder: &mut FunctionBuilder<Local>,
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count: u32,
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wasm_type: wasmparser::Type,
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next_local: &mut usize,
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) -> CtonResult {
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// All locals are initialized to 0.
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use wasmparser::Type::*;
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let zeroval = match wasm_type {
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I32 => builder.ins().iconst(ir::types::I32, 0),
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I64 => builder.ins().iconst(ir::types::I64, 0),
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F32 => builder.ins().f32const(ir::immediates::Ieee32::with_bits(0)),
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F64 => builder.ins().f64const(ir::immediates::Ieee64::with_bits(0)),
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_ => return Err(CtonError::InvalidInput),
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};
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let ty = builder.func.dfg.value_type(zeroval);
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for _ in 0..count {
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// This implementation limit is arbitrary, but it ensures that a small function can't blow
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// up the compiler by declaring millions of locals.
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if *next_local >= MAX_LOCALS {
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return Err(CtonError::ImplLimitExceeded);
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}
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let local = Local::new(*next_local);
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builder.declare_var(local, ty);
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builder.def_var(local, zeroval);
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*next_local += 1;
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}
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Ok(())
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}
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/// Parse the function body in `reader`.
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///
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/// This assumes that the local variable declarations have already been parsed and function
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/// arguments and locals are declared in the builder.
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fn parse_function_body<FE: FuncEnvironment + ?Sized>(
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reader: &mut BinaryReader,
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builder: &mut FunctionBuilder<Local>,
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state: &mut TranslationState,
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environ: &mut FE,
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) -> CtonResult {
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// The control stack is initialized with a single block representing the whole function.
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assert_eq!(state.control_stack.len(), 1, "State not initialized");
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// Keep going until the final `End` operator which pops the outermost block.
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while !state.control_stack.is_empty() {
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let op = reader.read_operator().map_err(|_| CtonError::InvalidInput)?;
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translate_operator(&op, builder, state, environ);
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}
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// The final `End` operator left us in the exit block where we need to manually add a return
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// instruction.
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//
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// If the exit block is unreachable, it may not have the correct arguments, so we would
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// generate a return instruction that doesn't match the signature.
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if !builder.is_unreachable() {
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builder.ins().return_(state.stack.as_slice());
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}
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Ok(())
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}
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#[cfg(test)]
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mod tests {
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use cretonne::{ir, Context};
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use cretonne::ir::types::I32;
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use runtime::DummyRuntime;
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use super::FuncTranslator;
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#[test]
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fn small1() {
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// Implicit return.
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//
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// (func $small1 (param i32) (result i32)
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// (i32.add (get_local 0) (i32.const 1))
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// )
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const BODY: [u8; 7] = [
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0x00, // local decl count
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0x20, 0x00, // get_local 0
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0x41, 0x01, // i32.const 1
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0x6a, // i32.add
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0x0b, // end
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];
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let mut trans = FuncTranslator::new();
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let mut runtime = DummyRuntime::new();
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let mut ctx = Context::new();
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ctx.func.name = ir::FunctionName::new("small1");
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ctx.func.signature.argument_types.push(
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ir::ArgumentType::new(I32),
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);
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ctx.func.signature.return_types.push(
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ir::ArgumentType::new(I32),
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);
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trans.translate(&BODY, &mut ctx.func, &mut runtime).unwrap();
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dbg!("{}", ctx.func.display(None));
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ctx.flowgraph();
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ctx.verify(None).unwrap();
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}
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#[test]
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fn small2() {
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// Same as above, but with an explicit return instruction.
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//
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// (func $small2 (param i32) (result i32)
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// (return (i32.add (get_local 0) (i32.const 1)))
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// )
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const BODY: [u8; 8] = [
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0x00, // local decl count
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0x20, 0x00, // get_local 0
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0x41, 0x01, // i32.const 1
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0x6a, // i32.add
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0x0f, // return
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0x0b, // end
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];
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let mut trans = FuncTranslator::new();
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let mut runtime = DummyRuntime::new();
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let mut ctx = Context::new();
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ctx.func.name = ir::FunctionName::new("small2");
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ctx.func.signature.argument_types.push(
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ir::ArgumentType::new(I32),
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);
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ctx.func.signature.return_types.push(
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ir::ArgumentType::new(I32),
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);
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trans.translate(&BODY, &mut ctx.func, &mut runtime).unwrap();
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dbg!("{}", ctx.func.display(None));
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ctx.flowgraph();
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ctx.verify(None).unwrap();
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}
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#[test]
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fn infloop() {
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// An infinite loop, no return instructions.
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//
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// (func $infloop (result i32)
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// (local i32)
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// (loop (result i32)
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// (i32.add (get_local 0) (i32.const 1))
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// (set_local 0)
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// (br 0)
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// )
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// )
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const BODY: [u8; 16] = [
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0x01, // 1 local decl.
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0x01, 0x7f, // 1 i32 local.
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0x03, 0x7f, // loop i32
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0x20, 0x00, // get_local 0
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0x41, 0x01, // i32.const 0
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0x6a, // i32.add
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0x21, 0x00, // set_local 0
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0x0c, 0x00, // br 0
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0x0b, // end
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0x0b, // end
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];
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let mut trans = FuncTranslator::new();
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let mut runtime = DummyRuntime::new();
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let mut ctx = Context::new();
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ctx.func.name = ir::FunctionName::new("infloop");
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ctx.func.signature.return_types.push(
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ir::ArgumentType::new(I32),
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);
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trans.translate(&BODY, &mut ctx.func, &mut runtime).unwrap();
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dbg!("{}", ctx.func.display(None));
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ctx.flowgraph();
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ctx.verify(None).unwrap();
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}
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}
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