Remove LoadSplat opcode, in preparation for pattern-matching Load+Splat.

This was added as an incremental step to improve AArch64 code quality in
PR #2278. At the time, we did not have a way to pattern-match the load +
splat opcode sequence that the relevant Wasm opcodes lowered to.
However, now with PR #2366, we can merge effectful instructions such as
loads into other ops, and so we can do this pattern matching directly.
The pattern-matching update will come in a subsequent commit.
This commit is contained in:
Chris Fallin
2020-11-05 16:42:34 -08:00
parent 2150a533b6
commit 39b5736727
6 changed files with 8 additions and 57 deletions

View File

@@ -4491,24 +4491,5 @@ pub(crate) fn define(
.other_side_effects(true),
);
let Offset = &Operand::new("Offset", &imm.offset32).with_doc("Byte offset from base address");
let a = &Operand::new("a", TxN);
ig.push(
Inst::new(
"load_splat",
r#"
Load an element from memory at ``p + Offset`` and return a vector
whose lanes are all set to that element.
This is equivalent to ``load`` followed by ``splat``.
"#,
&formats.load,
)
.operands_in(vec![MemFlags, p, Offset])
.operands_out(vec![a])
.can_load(true),
);
ig.build()
}