Implement wasm trap handlers. (#27)
* Implement wasm trap handlers. This adds signal handlers based on SpiderMonkey's signal-handler code. The functionality for looking up the trap code and wasm bytecode offset isn't yet implemented, but this is a start. I considered rewriting this code in Rust, but decided against it for now as C++ allows us to talk to the relevant OS APIs more directly. Fixes #15. * Compile with -std=c++11. * Refactor InstallState initialization. * Compile with -fPIC. * Factor out the code for calling a wasm function with a given index. * Fix unclear wording in a comment.
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@@ -13,9 +13,16 @@ readme = "README.md"
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cranelift-codegen = "0.25.0"
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cranelift-entity = "0.25.0"
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cranelift-wasm = "0.25.0"
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region = "1.0.0"
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wasmtime-environ = { path = "../environ" }
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region = "1.0.0"
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memmap = "0.7.0"
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lazy_static = "1.2.0"
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libc = "0.2.44"
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[build-dependencies]
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cmake = "0.1.35"
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bindgen = "0.43.2"
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regex = "1.0.6"
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[features]
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default = ["std"]
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