egraph-based midend: draw the rest of the owl (productionized). (#4953)
* egraph-based midend: draw the rest of the owl. * Rename `egg` submodule of cranelift-codegen to `egraph`. * Apply some feedback from @jsharp during code walkthrough. * Remove recursion from find_best_node by doing a single pass. Rather than recursively computing the lowest-cost node for a given eclass and memoizing the answer at each eclass node, we can do a single forward pass; because every eclass node refers only to earlier nodes, this is sufficient. The behavior may slightly differ from the earlier behavior because we cannot short-circuit costs to zero once a node is elaborated; but in practice this should not matter. * Make elaboration non-recursive. Use an explicit stack instead (with `ElabStackEntry` entries, alongside a result stack). * Make elaboration traversal of the domtree non-recursive/stack-safe. * Work analysis logic in Cranelift-side egraph glue into a general analysis framework in cranelift-egraph. * Apply static recursion limit to rule application. * Fix aarch64 wrt dynamic-vector support -- broken rebase. * Topo-sort cranelift-egraph before cranelift-codegen in publish script, like the comment instructs me to! * Fix multi-result call testcase. * Include `cranelift-egraph` in `PUBLISHED_CRATES`. * Fix atomic_rmw: not really a load. * Remove now-unnecessary PartialOrd/Ord derivations. * Address some code-review comments. * Review feedback. * Review feedback. * No overlap in mid-end rules, because we are defining a multi-constructor. * rustfmt * Review feedback. * Review feedback. * Review feedback. * Review feedback. * Remove redundant `mut`. * Add comment noting what rules can do. * Review feedback. * Clarify comment wording. * Update `has_memory_fence_semantics`. * Apply @jameysharp's improved loop-level computation. Co-authored-by: Jamey Sharp <jamey@minilop.net> * Fix suggestion commit. * Fix off-by-one in new loop-nest analysis. * Review feedback. * Review feedback. * Review feedback. * Use `Default`, not `std::default::Default`, as per @fitzgen Co-authored-by: Nick Fitzgerald <fitzgen@gmail.com> * Apply @fitzgen's comment elaboration to a doc-comment. Co-authored-by: Nick Fitzgerald <fitzgen@gmail.com> * Add stat for hitting the rewrite-depth limit. * Some code motion in split prelude to make the diff a little clearer wrt `main`. * Take @jameysharp's suggested `try_into()` usage for blockparam indices. Co-authored-by: Jamey Sharp <jamey@minilop.net> * Take @jameysharp's suggestion to avoid double-match on load op. Co-authored-by: Jamey Sharp <jamey@minilop.net> * Fix suggestion (add import). * Review feedback. * Fix stack_load handling. * Remove redundant can_store case. * Take @jameysharp's suggested improvement to FuncEGraph::build() logic Co-authored-by: Jamey Sharp <jamey@minilop.net> * Tweaks to FuncEGraph::build() on top of suggestion. * Take @jameysharp's suggested clarified condition Co-authored-by: Jamey Sharp <jamey@minilop.net> * Clean up after suggestion (unused variable). * Fix loop analysis. * loop level asserts * Revert constant-space loop analysis -- edge cases were incorrect, so let's go with the simple thing for now. * Take @jameysharp's suggestion re: result_tys Co-authored-by: Jamey Sharp <jamey@minilop.net> * Fix up after suggestion * Take @jameysharp's suggestion to use fold rather than reduce Co-authored-by: Jamey Sharp <jamey@minilop.net> * Fixup after suggestion * Take @jameysharp's suggestion to remove elaborate_eclass_use's return value. * Clarifying comment in terminator insts. Co-authored-by: Jamey Sharp <jamey@minilop.net> Co-authored-by: Nick Fitzgerald <fitzgen@gmail.com>
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@@ -108,6 +108,18 @@ fn check_overlaps(env: &TermEnv) -> Errors {
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let mut by_term = HashMap::new();
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for rule in env.rules.iter() {
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if let sema::Pattern::Term(_, tid, ref vars) = rule.lhs {
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let is_multi_ctor = match &env.terms[tid.index()].kind {
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&TermKind::Decl { multi, .. } => multi,
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_ => false,
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};
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if is_multi_ctor {
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// Rules for multi-constructors are not checked for
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// overlap: the ctor returns *every* match, not just
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// the first or highest-priority one, so overlap does
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// not actually affect the results.
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continue;
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}
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let mut binds = Vec::new();
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let rule = RulePatterns {
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rule,
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