ABI: implement register arguments with constraints. (#4858)

* ABI: implement register arguments with constraints.

Currently, Cranelift's ABI code emits a sequence of moves from physical
registers into vregs at the top of the function body, one for every
register-carried argument.

For a number of reasons, we want to move to operand constraints instead,
and remove the use of explicitly-named "pinned vregs"; this allows for
better regalloc in theory, as it removes the need to "reverse-engineer"
the sequence of moves.

This PR alters the ABI code so that it generates a single "args"
pseudo-instruction as the first instruction in the function body. This
pseudo-inst defs all register arguments, and constrains them to the
appropriate registers at the def-point. Subsequently the regalloc can
move them wherever it needs to.

Some care was taken not to have this pseudo-inst show up in
post-regalloc disassemblies, but the change did cause a general regalloc
"shift" in many tests, so the precise-output updates are a bit noisy.
Sorry about that!

A subsequent PR will handle the other half of the ABI code, namely, the
callsite case, with a similar preg-to-constraint conversion.

* Update based on review feedback.

* Review feedback.
This commit is contained in:
Chris Fallin
2022-09-08 20:03:14 -05:00
committed by GitHub
parent 13c7846815
commit 2986f6b0ff
101 changed files with 2688 additions and 2441 deletions

View File

@@ -158,7 +158,7 @@ pub struct VCode<I: VCodeInst> {
block_order: BlockLoweringOrder,
/// ABI object.
abi: Callee<I::ABIMachineSpec>,
pub(crate) abi: Callee<I::ABIMachineSpec>,
/// Constant information used during code emission. This should be
/// immutable across function compilations within the same module.
@@ -179,7 +179,7 @@ pub struct VCode<I: VCodeInst> {
/// Value labels for debuginfo attached to vregs.
debug_value_labels: Vec<(VReg, InsnIndex, InsnIndex, u32)>,
sigs: SigSet,
pub(crate) sigs: SigSet,
}
/// The result of `VCode::emit`. Contains all information computed
@@ -244,7 +244,7 @@ pub struct EmitResult<I: VCodeInst> {
/// terminator instructions with successor blocks.)
pub struct VCodeBuilder<I: VCodeInst> {
/// In-progress VCode.
vcode: VCode<I>,
pub(crate) vcode: VCode<I>,
/// In what direction is the build occuring?
direction: VCodeBuildDirection,
@@ -862,7 +862,7 @@ impl<I: VCodeInst> VCode<I> {
disasm: &mut String,
buffer: &mut MachBuffer<I>,
state: &mut I::State| {
if want_disasm {
if want_disasm && !inst.is_args() {
let mut s = state.clone();
writeln!(disasm, " {}", inst.pretty_print_inst(allocs, &mut s)).unwrap();
}