Add a wasmtime::component::bindgen! macro (#5317)

* Import Wasmtime support from the `wit-bindgen` repo

This commit imports the `wit-bindgen-gen-host-wasmtime-rust` crate from
the `wit-bindgen` repository into the upstream Wasmtime repository. I've
chosen to not import the full history here since the crate is relatively
small and doesn't have a ton of complexity. While the history of the
crate is quite long the current iteration of the crate's history is
relatively short so there's not a ton of import there anyway. The
thinking is that this can now continue to evolve in-tree.

* Refactor `wasmtime-component-macro` a bit

Make room for a `wit_bindgen` macro to slot in.

* Add initial support for a `bindgen` macro

* Add tests for `wasmtime::component::bindgen!`

* Improve error forgetting `async` feature

* Add end-to-end tests for bindgen

* Add an audit of `unicase`

* Add a license to the test-helpers crate

* Add vet entry for `pulldown-cmark`

* Update publish script with new crate

* Try to fix publish script

* Update audits

* Update lock file
This commit is contained in:
Alex Crichton
2022-12-06 13:06:00 -06:00
committed by GitHub
parent 293bb5b334
commit 2329ecc341
43 changed files with 4336 additions and 1212 deletions

View File

@@ -7,6 +7,7 @@ use wasmtime_component_util::REALLOC_AND_FREE;
mod aot;
mod r#async;
mod bindgen;
mod dynamic;
mod func;
mod import;

View File

@@ -0,0 +1,117 @@
use super::engine;
use anyhow::Result;
use wasmtime::{
component::{Component, Linker},
Store,
};
mod no_imports {
use super::*;
wasmtime::component::bindgen!({
inline: "
world no-imports {
export foo: interface {
foo: func()
}
default export interface {
bar: func()
}
}
",
});
#[test]
fn run() -> Result<()> {
let engine = engine();
let component = Component::new(
&engine,
r#"
(component
(core module $m
(func (export ""))
)
(core instance $i (instantiate $m))
(func $f (export "bar") (canon lift (core func $i "")))
(instance $i (export "foo" (func $f)))
(export "foo" (instance $i))
)
"#,
)?;
let linker = Linker::new(&engine);
let mut store = Store::new(&engine, ());
let (no_imports, _) = NoImports::instantiate(&mut store, &component, &linker)?;
no_imports.bar(&mut store)?;
no_imports.foo().foo(&mut store)?;
Ok(())
}
}
mod one_import {
use super::*;
wasmtime::component::bindgen!({
inline: "
world one-import {
import foo: interface {
foo: func()
}
default export interface {
bar: func()
}
}
",
});
#[test]
fn run() -> Result<()> {
let engine = engine();
let component = Component::new(
&engine,
r#"
(component
(import "foo" (instance $i
(export "foo" (func))
))
(core module $m
(import "" "" (func))
(export "" (func 0))
)
(core func $f (canon lower (func $i "foo")))
(core instance $i (instantiate $m
(with "" (instance (export "" (func $f))))
))
(func $f (export "bar") (canon lift (core func $i "")))
)
"#,
)?;
#[derive(Default)]
struct MyImports {
hit: bool,
}
impl foo::Foo for MyImports {
fn foo(&mut self) -> Result<()> {
self.hit = true;
Ok(())
}
}
let mut linker = Linker::new(&engine);
foo::add_to_linker(&mut linker, |f: &mut MyImports| f)?;
let mut store = Store::new(&engine, MyImports::default());
let (one_import, _) = OneImport::instantiate(&mut store, &component, &linker)?;
one_import.bar(&mut store)?;
assert!(store.data().hit);
Ok(())
}
}