Add saturating addition with a SIMD encoding
This includes the new instructions `sadd_sat` and `uadd_sat` and only encodes the i8x16 and i16x8 types; these are what is needed for implementing the SIMD spec (see https://github.com/WebAssembly/simd/blob/master/proposals/simd/SIMD.md#saturating-integer-addition).
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@@ -1690,6 +1690,38 @@ pub(crate) fn define(
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.operands_out(vec![a]),
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);
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ig.push(
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Inst::new(
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"uadd_sat",
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r#"
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Add with unsigned saturation.
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This is similar to `iadd` but the operands are interpreted as unsigned integers and their
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summed result, instead of wrapping, will be saturated to the highest unsigned integer for
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the controlling type (e.g. `0xFF` for i8).
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"#,
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)
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.operands_in(vec![x, y])
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.operands_out(vec![a]),
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);
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ig.push(
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Inst::new(
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"sadd_sat",
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r#"
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Add with signed saturation.
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This is similar to `iadd` but the operands are interpreted as signed integers and their
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summed result, instead of wrapping, will be saturated to the lowest or highest
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signed integer for the controlling type (e.g. `0x80` or `0x7F` for i8). For example,
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since an `iadd_ssat.i8` of `0x70` and `0x70` is greater than `0x7F`, the result will be
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clamped to `0x7F`.
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"#,
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)
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.operands_in(vec![x, y])
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.operands_out(vec![a]),
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);
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ig.push(
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Inst::new(
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"isub",
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