machinst: Avoid a full instructions traversal of all the blocks when computing the final block ordering;
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@@ -1,7 +1,6 @@
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//! Computation of basic block order in emitted code.
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use crate::machinst::*;
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use regalloc::{BlockIx, Function};
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/// Simple reverse postorder-based block order emission.
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///
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@@ -10,15 +9,13 @@ use regalloc::{BlockIx, Function};
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struct BlockRPO {
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visited: Vec<bool>,
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postorder: Vec<BlockIndex>,
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deferred_last: Option<BlockIndex>,
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}
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impl BlockRPO {
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fn new<I: VCodeInst>(vcode: &VCode<I>) -> BlockRPO {
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BlockRPO {
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visited: vec![false; vcode.num_blocks()],
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postorder: vec![],
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deferred_last: None,
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postorder: Vec::with_capacity(vcode.num_blocks()),
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}
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}
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@@ -29,22 +26,15 @@ impl BlockRPO {
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self.visit(vcode, *succ);
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}
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}
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for i in vcode.block_insns(BlockIx::new(block)) {
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if vcode.get_insn(i).is_epilogue_placeholder() {
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debug_assert!(self.deferred_last.is_none());
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self.deferred_last = Some(block);
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return;
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}
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}
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if Some(block) != vcode.fallthrough_return_block {
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self.postorder.push(block);
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}
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}
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fn rpo(self) -> Vec<BlockIndex> {
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fn rpo<I: VCodeInst>(self, vcode: &VCode<I>) -> Vec<BlockIndex> {
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let mut rpo = self.postorder;
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rpo.reverse();
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if let Some(block) = self.deferred_last {
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if let Some(block) = vcode.fallthrough_return_block {
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rpo.push(block);
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}
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rpo
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@@ -55,5 +45,5 @@ impl BlockRPO {
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pub fn compute_final_block_order<I: VCodeInst>(vcode: &VCode<I>) -> Vec<BlockIndex> {
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let mut rpo = BlockRPO::new(vcode);
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rpo.visit(vcode, vcode.entry());
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rpo.rpo()
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rpo.rpo(vcode)
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}
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@@ -332,6 +332,7 @@ impl<'func, I: VCodeInst> Lower<'func, I> {
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GenerateReturn::Yes
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} else {
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debug_assert!(last_insn_opcode == Opcode::FallthroughReturn);
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self.vcode.set_fallthrough_return_block(*bb);
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GenerateReturn::No
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};
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self.gen_retval_setup(gen_ret);
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@@ -18,8 +18,7 @@
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//! backend pipeline.
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use crate::entity::SecondaryMap;
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use crate::ir;
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use crate::ir::SourceLoc;
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use crate::ir::{self, Block, SourceLoc};
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use crate::machinst::*;
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use crate::settings;
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@@ -101,6 +100,9 @@ pub struct VCode<I: VCodeInst> {
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/// ABI object.
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abi: Box<dyn ABIBody<I = I>>,
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/// The block targeted by fallthrough_returns, if there's one.
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pub fallthrough_return_block: Option<BlockIndex>,
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}
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/// A builder for a VCode function body. This builder is designed for the
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@@ -153,6 +155,16 @@ impl<I: VCodeInst> VCodeBuilder<I> {
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&mut *self.vcode.abi
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}
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/// Set the fallthrough_return target block for this function. There must be at most once per
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/// function.
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pub fn set_fallthrough_return_block(&mut self, bb: Block) {
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debug_assert!(
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self.vcode.fallthrough_return_block.is_none(),
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"a function must have at most one fallthrough-return instruction"
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);
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self.vcode.fallthrough_return_block = Some(self.bb_to_bindex(bb));
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}
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/// Set the type of a VReg.
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pub fn set_vreg_type(&mut self, vreg: VirtualReg, ty: Type) {
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while self.vcode.vreg_types.len() <= vreg.get_index() {
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@@ -315,6 +327,7 @@ impl<I: VCodeInst> VCode<I> {
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final_block_offsets: vec![],
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code_size: 0,
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abi,
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fallthrough_return_block: None,
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}
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}
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