add a "raw" function definition interface to cranelift-module (#1400)

* move trap site definitions into cranelift-module

`cranelift-faerie` and `cranelift-object` already have identical
definitions of structures to represent trap sites.  We might as well
merge them ahead of work to define functions via a raw slice of bytes
with associated traps, which will need some kind of common structure for
representing traps anyway.

* cranelift-module: add `define_function_bytes` interface

This interface is useful when the client needs to precisely specify the
ordering of bytes in a particular function.

* add comment about saving files for `perf`
This commit is contained in:
Nathan Froyd
2020-02-21 18:14:37 -05:00
committed by GitHub
parent c5d6805284
commit 09c6c5db44
10 changed files with 188 additions and 42 deletions

View File

@@ -2,28 +2,18 @@
//! for every function in the module. This data may be useful at runtime.
use cranelift_codegen::{binemit, ir};
/// Record of the arguments cranelift passes to `TrapSink::trap`
#[derive(Clone)]
pub struct ObjectTrapSite {
/// Offset into function
pub offset: binemit::CodeOffset,
/// Source location given to cranelift
pub srcloc: ir::SourceLoc,
/// Trap code, as determined by cranelift
pub code: ir::TrapCode,
}
use cranelift_module::TrapSite;
/// Record of the trap sites for a given function
#[derive(Default, Clone)]
pub struct ObjectTrapSink {
/// All trap sites collected in function
pub sites: Vec<ObjectTrapSite>,
pub sites: Vec<TrapSite>,
}
impl binemit::TrapSink for ObjectTrapSink {
fn trap(&mut self, offset: binemit::CodeOffset, srcloc: ir::SourceLoc, code: ir::TrapCode) {
self.sites.push(ObjectTrapSite {
self.sites.push(TrapSite {
offset,
srcloc,
code,