add a "raw" function definition interface to cranelift-module (#1400)

* move trap site definitions into cranelift-module

`cranelift-faerie` and `cranelift-object` already have identical
definitions of structures to represent trap sites.  We might as well
merge them ahead of work to define functions via a raw slice of bytes
with associated traps, which will need some kind of common structure for
representing traps anyway.

* cranelift-module: add `define_function_bytes` interface

This interface is useful when the client needs to precisely specify the
ordering of bytes in a particular function.

* add comment about saving files for `perf`
This commit is contained in:
Nathan Froyd
2020-02-21 18:14:37 -05:00
committed by GitHub
parent c5d6805284
commit 09c6c5db44
10 changed files with 188 additions and 42 deletions

View File

@@ -0,0 +1,14 @@
//! Defines `TrapSite`.
use cranelift_codegen::{binemit, ir};
/// Record of the arguments cranelift passes to `TrapSink::trap`.
#[derive(Clone, Debug)]
pub struct TrapSite {
/// Offset into function.
pub offset: binemit::CodeOffset,
/// Source location given to cranelift.
pub srcloc: ir::SourceLoc,
/// Trap code, as determined by cranelift.
pub code: ir::TrapCode,
}