add a "raw" function definition interface to cranelift-module (#1400)
* move trap site definitions into cranelift-module `cranelift-faerie` and `cranelift-object` already have identical definitions of structures to represent trap sites. We might as well merge them ahead of work to define functions via a raw slice of bytes with associated traps, which will need some kind of common structure for representing traps anyway. * cranelift-module: add `define_function_bytes` interface This interface is useful when the client needs to precisely specify the ordering of bytes in a particular function. * add comment about saving files for `perf`
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@@ -6,6 +6,7 @@ use crate::FuncId;
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use crate::Linkage;
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use crate::ModuleNamespace;
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use crate::ModuleResult;
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use crate::TrapSite;
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use core::marker;
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use cranelift_codegen::isa::TargetIsa;
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use cranelift_codegen::Context;
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@@ -14,6 +15,7 @@ use cranelift_codegen::{binemit, ir};
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use std::borrow::ToOwned;
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use std::boxed::Box;
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use std::string::String;
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use std::vec::Vec;
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/// A `Backend` implements the functionality needed to support a `Module`.
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///
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@@ -85,6 +87,18 @@ where
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code_size: u32,
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) -> ModuleResult<Self::CompiledFunction>;
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/// Define a function, taking the function body from the given `bytes`.
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///
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/// Functions must be declared before being defined.
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fn define_function_bytes(
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&mut self,
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id: FuncId,
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name: &str,
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bytes: &[u8],
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namespace: &ModuleNamespace<Self>,
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traps: Vec<TrapSite>,
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) -> ModuleResult<Self::CompiledFunction>;
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/// Define a zero-initialized data object of the given size.
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///
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/// Data objects must be declared before being defined.
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