Move crates/api to crates/wasmtime (#1693)
The `wasmtime` crate currently lives in `crates/api` for historical reasons, because we once called it `wasmtime-api` crate. This creates a stumbling block for new contributors. As discussed on Zulip, rename the directory to `crates/wasmtime`.
This commit is contained in:
298
crates/wasmtime/src/trampoline/func.rs
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298
crates/wasmtime/src/trampoline/func.rs
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//! Support for a calling of an imported function.
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use super::create_handle::create_handle;
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use crate::trampoline::StoreInstanceHandle;
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use crate::{FuncType, Store, Trap};
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use anyhow::{bail, Result};
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use std::any::Any;
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use std::cmp;
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use std::collections::HashMap;
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use std::mem;
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use std::panic::{self, AssertUnwindSafe};
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use wasmtime_environ::entity::PrimaryMap;
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use wasmtime_environ::isa::TargetIsa;
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use wasmtime_environ::{ir, settings, CompiledFunction, EntityIndex, Module};
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use wasmtime_jit::trampoline::ir::{
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ExternalName, Function, InstBuilder, MemFlags, StackSlotData, StackSlotKind,
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};
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use wasmtime_jit::trampoline::{
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binemit, pretty_error, Context, FunctionBuilder, FunctionBuilderContext,
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};
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use wasmtime_jit::{native, CodeMemory};
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use wasmtime_runtime::{InstanceHandle, VMContext, VMFunctionBody, VMTrampoline};
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struct TrampolineState {
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func: Box<dyn Fn(*mut VMContext, *mut u128) -> Result<(), Trap>>,
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#[allow(dead_code)]
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code_memory: CodeMemory,
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}
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unsafe extern "C" fn stub_fn(
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vmctx: *mut VMContext,
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caller_vmctx: *mut VMContext,
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values_vec: *mut u128,
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) {
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// Here we are careful to use `catch_unwind` to ensure Rust panics don't
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// unwind past us. The primary reason for this is that Rust considers it UB
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// to unwind past an `extern "C"` function. Here we are in an `extern "C"`
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// function and the cross into wasm was through an `extern "C"` function at
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// the base of the stack as well. We'll need to wait for assorted RFCs and
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// language features to enable this to be done in a sound and stable fashion
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// before avoiding catching the panic here.
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//
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// Also note that there are intentionally no local variables on this stack
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// frame. The reason for that is that some of the "raise" functions we have
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// below will trigger a longjmp, which won't run local destructors if we
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// have any. To prevent leaks we avoid having any local destructors by
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// avoiding local variables.
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let result = panic::catch_unwind(AssertUnwindSafe(|| {
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call_stub(vmctx, caller_vmctx, values_vec)
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}));
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match result {
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Ok(Ok(())) => {}
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// If a trap was raised (an error returned from the imported function)
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// then we smuggle the trap through `Box<dyn Error>` through to the
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// call-site, which gets unwrapped in `Trap::from_jit` later on as we
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// convert from the internal `Trap` type to our own `Trap` type in this
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// crate.
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Ok(Err(trap)) => wasmtime_runtime::raise_user_trap(Box::new(trap)),
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// And finally if the imported function panicked, then we trigger the
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// form of unwinding that's safe to jump over wasm code on all
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// platforms.
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Err(panic) => wasmtime_runtime::resume_panic(panic),
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}
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unsafe fn call_stub(
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vmctx: *mut VMContext,
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caller_vmctx: *mut VMContext,
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values_vec: *mut u128,
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) -> Result<(), Trap> {
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let instance = InstanceHandle::from_vmctx(vmctx);
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let state = &instance
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.host_state()
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.downcast_ref::<TrampolineState>()
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.expect("state");
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(state.func)(caller_vmctx, values_vec)
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}
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}
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/// Create a trampoline for invoking a function.
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fn make_trampoline(
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isa: &dyn TargetIsa,
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code_memory: &mut CodeMemory,
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fn_builder_ctx: &mut FunctionBuilderContext,
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signature: &ir::Signature,
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) -> *mut [VMFunctionBody] {
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// Mostly reverse copy of the similar method from wasmtime's
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// wasmtime-jit/src/compiler.rs.
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let pointer_type = isa.pointer_type();
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let mut stub_sig = ir::Signature::new(isa.frontend_config().default_call_conv);
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// Add the caller/callee `vmctx` parameters.
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stub_sig.params.push(ir::AbiParam::special(
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pointer_type,
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ir::ArgumentPurpose::VMContext,
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));
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// Add the caller `vmctx` parameter.
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stub_sig.params.push(ir::AbiParam::new(pointer_type));
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// Add the `values_vec` parameter.
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stub_sig.params.push(ir::AbiParam::new(pointer_type));
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// Compute the size of the values vector. The vmctx and caller vmctx are passed separately.
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let value_size = mem::size_of::<u128>();
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let values_vec_len = ((value_size as usize)
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* cmp::max(signature.params.len() - 2, signature.returns.len()))
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as u32;
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let mut context = Context::new();
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context.func = Function::with_name_signature(ExternalName::user(0, 0), signature.clone());
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let ss = context.func.create_stack_slot(StackSlotData::new(
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StackSlotKind::ExplicitSlot,
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values_vec_len,
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));
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{
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let mut builder = FunctionBuilder::new(&mut context.func, fn_builder_ctx);
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let block0 = builder.create_block();
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builder.append_block_params_for_function_params(block0);
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builder.switch_to_block(block0);
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builder.seal_block(block0);
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let values_vec_ptr_val = builder.ins().stack_addr(pointer_type, ss, 0);
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let mflags = MemFlags::trusted();
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for i in 2..signature.params.len() {
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if i == 0 {
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continue;
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}
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let val = builder.func.dfg.block_params(block0)[i];
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builder.ins().store(
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mflags,
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val,
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values_vec_ptr_val,
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((i - 2) * value_size) as i32,
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);
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}
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let block_params = builder.func.dfg.block_params(block0);
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let vmctx_ptr_val = block_params[0];
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let caller_vmctx_ptr_val = block_params[1];
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let callee_args = vec![vmctx_ptr_val, caller_vmctx_ptr_val, values_vec_ptr_val];
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let new_sig = builder.import_signature(stub_sig);
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let callee_value = builder
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.ins()
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.iconst(pointer_type, stub_fn as *const VMFunctionBody as i64);
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builder
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.ins()
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.call_indirect(new_sig, callee_value, &callee_args);
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let mflags = MemFlags::trusted();
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let mut results = Vec::new();
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for (i, r) in signature.returns.iter().enumerate() {
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let load = builder.ins().load(
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r.value_type,
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mflags,
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values_vec_ptr_val,
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(i * value_size) as i32,
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);
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results.push(load);
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}
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builder.ins().return_(&results);
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builder.finalize()
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}
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let mut code_buf: Vec<u8> = Vec::new();
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let mut reloc_sink = binemit::TrampolineRelocSink {};
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let mut trap_sink = binemit::NullTrapSink {};
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let mut stackmap_sink = binemit::NullStackmapSink {};
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context
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.compile_and_emit(
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isa,
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&mut code_buf,
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&mut reloc_sink,
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&mut trap_sink,
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&mut stackmap_sink,
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)
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.map_err(|error| pretty_error(&context.func, Some(isa), error))
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.expect("compile_and_emit");
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let unwind_info = context
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.create_unwind_info(isa)
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.map_err(|error| pretty_error(&context.func, Some(isa), error))
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.expect("create unwind information");
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code_memory
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.allocate_for_function(&CompiledFunction {
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body: code_buf,
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jt_offsets: context.func.jt_offsets,
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unwind_info,
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})
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.expect("allocate_for_function")
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}
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pub fn create_handle_with_function(
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ft: &FuncType,
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func: Box<dyn Fn(*mut VMContext, *mut u128) -> Result<(), Trap>>,
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store: &Store,
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) -> Result<(StoreInstanceHandle, VMTrampoline)> {
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let isa = {
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let isa_builder = native::builder();
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let flag_builder = settings::builder();
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isa_builder.finish(settings::Flags::new(flag_builder))
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};
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let pointer_type = isa.pointer_type();
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let sig = match ft.get_wasmtime_signature(pointer_type) {
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Some(sig) => sig,
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None => bail!("not a supported core wasm signature {:?}", ft),
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};
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let mut fn_builder_ctx = FunctionBuilderContext::new();
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let mut module = Module::new();
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let mut finished_functions = PrimaryMap::new();
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let mut trampolines = HashMap::new();
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let mut code_memory = CodeMemory::new();
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// First up we manufacture a trampoline which has the ABI specified by `ft`
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// and calls into `stub_fn`...
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let sig_id = module.local.signatures.push(sig.clone());
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let func_id = module.local.functions.push(sig_id);
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module
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.exports
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.insert("trampoline".to_string(), EntityIndex::Function(func_id));
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let trampoline = make_trampoline(isa.as_ref(), &mut code_memory, &mut fn_builder_ctx, &sig);
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finished_functions.push(trampoline);
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// ... and then we also need a trampoline with the standard "trampoline ABI"
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// which enters into the ABI specified by `ft`. Note that this is only used
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// if `Func::call` is called on an object created by `Func::new`.
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let (trampoline, relocations) = wasmtime_jit::make_trampoline(
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&*isa,
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&mut code_memory,
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&mut fn_builder_ctx,
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&sig,
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mem::size_of::<u128>(),
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)?;
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assert!(relocations.is_empty());
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let sig_id = store.compiler().signatures().register(&sig);
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trampolines.insert(sig_id, trampoline);
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// Next up we wrap everything up into an `InstanceHandle` by publishing our
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// code memory (makes it executable) and ensuring all our various bits of
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// state make it into the instance constructors.
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code_memory.publish(isa.as_ref());
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let trampoline_state = TrampolineState { func, code_memory };
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create_handle(
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module,
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store,
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finished_functions,
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trampolines,
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Box::new(trampoline_state),
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)
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.map(|instance| (instance, trampoline))
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}
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pub unsafe fn create_handle_with_raw_function(
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ft: &FuncType,
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func: *mut [VMFunctionBody],
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trampoline: VMTrampoline,
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store: &Store,
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state: Box<dyn Any>,
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) -> Result<StoreInstanceHandle> {
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let isa = {
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let isa_builder = native::builder();
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let flag_builder = settings::builder();
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isa_builder.finish(settings::Flags::new(flag_builder))
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};
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let pointer_type = isa.pointer_type();
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let sig = match ft.get_wasmtime_signature(pointer_type) {
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Some(sig) => sig,
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None => bail!("not a supported core wasm signature {:?}", ft),
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};
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let mut module = Module::new();
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let mut finished_functions = PrimaryMap::new();
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let mut trampolines = HashMap::new();
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let sig_id = module.local.signatures.push(sig.clone());
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let func_id = module.local.functions.push(sig_id);
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module
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.exports
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.insert("trampoline".to_string(), EntityIndex::Function(func_id));
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finished_functions.push(func);
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let sig_id = store.compiler().signatures().register(&sig);
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trampolines.insert(sig_id, trampoline);
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create_handle(module, store, finished_functions, trampolines, state)
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}
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