Fix build after flake8 update.

There's a new version of flake8 out which doesn't like variables names
i, l, I.

No functional change intended.
This commit is contained in:
Jakob Stoklund Olesen
2017-10-25 11:40:37 -07:00
parent e8ecf1f809
commit 02e81dd1d7
5 changed files with 28 additions and 19 deletions

View File

@@ -147,7 +147,10 @@ mod tests {
};
// ADDI is I/0b00100
assert_eq!(encstr(&*isa, isa.encode(&dfg, &inst64, types::I64)), "I#04");
assert_eq!(
encstr(&*isa, isa.encode(&dfg, &inst64, types::I64)),
"Ii#04"
);
// Try to encode iadd_imm.i64 v1, -10000.
let inst64_large = InstructionData::BinaryImm {
@@ -167,7 +170,10 @@ mod tests {
};
// ADDIW is I/0b00110
assert_eq!(encstr(&*isa, isa.encode(&dfg, &inst32, types::I32)), "I#06");
assert_eq!(
encstr(&*isa, isa.encode(&dfg, &inst32, types::I32)),
"Ii#06"
);
}
// Same as above, but for RV32.
@@ -211,7 +217,10 @@ mod tests {
};
// ADDI is I/0b00100
assert_eq!(encstr(&*isa, isa.encode(&dfg, &inst32, types::I32)), "I#04");
assert_eq!(
encstr(&*isa, isa.encode(&dfg, &inst32, types::I32)),
"Ii#04"
);
// Create an imul.i32 which is encodable in RV32, but only when use_m is true.
let mul32 = InstructionData::Binary {