x64: Implement SIMD fma (#4474)
* x64: Add VEX Instruction Encoder This uses a similar builder pattern to the EVEX Encoder. Does not yet support memory accesses. * x64: Add FMA Flag * x64: Implement SIMD `fma` * x64: Use 4 register Vex Inst * x64: Reorder VEX pretty print args
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@@ -159,6 +159,7 @@ impl From<(OperandSize, Reg)> for RexFlags {
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/// Allows using the same opcode byte in different "opcode maps" to allow for more instruction
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/// encodings. See appendix A in the Intel Software Developer's Manual, volume 2A, for more details.
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#[allow(missing_docs)]
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#[derive(PartialEq)]
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pub enum OpcodeMap {
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None,
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_0F,
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@@ -168,7 +169,7 @@ pub enum OpcodeMap {
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impl OpcodeMap {
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/// Normally the opcode map is specified as bytes in the instruction, but some x64 encoding
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/// formats pack this information as bits in a prefix (e.g. EVEX).
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/// formats pack this information as bits in a prefix (e.g. VEX / EVEX).
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pub(crate) fn bits(&self) -> u8 {
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match self {
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OpcodeMap::None => 0b00,
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@@ -187,6 +188,7 @@ impl Default for OpcodeMap {
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/// We may need to include one or more legacy prefix bytes before the REX prefix. This enum
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/// covers only the small set of possibilities that we actually need.
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#[derive(PartialEq)]
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pub enum LegacyPrefixes {
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/// No prefix bytes.
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None,
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@@ -1,2 +1,357 @@
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//! Encodes VEX instructions. These instructions are those added by the Advanced Vector Extensions
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//! (AVX).
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use super::evex::Register;
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use super::rex::{LegacyPrefixes, OpcodeMap};
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use super::ByteSink;
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use crate::isa::x64::encoding::rex::encode_modrm;
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/// Constructs a VEX-encoded instruction using a builder pattern. This approach makes it visually
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/// easier to transform something the manual's syntax, `VEX.128.66.0F 73 /7 ib` to code:
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/// `VexInstruction::new().length(...).prefix(...).map(...).w(true).opcode(0x1F).reg(...).rm(...)`.
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pub struct VexInstruction {
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length: VexVectorLength,
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prefix: LegacyPrefixes,
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map: OpcodeMap,
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opcode: u8,
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w: bool,
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reg: u8,
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rm: Register,
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vvvv: Option<Register>,
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imm: Option<u8>,
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}
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impl Default for VexInstruction {
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fn default() -> Self {
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Self {
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length: VexVectorLength::default(),
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prefix: LegacyPrefixes::None,
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map: OpcodeMap::None,
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opcode: 0x00,
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w: false,
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reg: 0x00,
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rm: Register::default(),
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vvvv: None,
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imm: None,
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}
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}
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}
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impl VexInstruction {
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/// Construct a default VEX instruction.
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pub fn new() -> Self {
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Self::default()
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}
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/// Set the length of the instruction.
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#[inline(always)]
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pub fn length(mut self, length: VexVectorLength) -> Self {
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self.length = length;
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self
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}
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/// Set the legacy prefix byte of the instruction: None | 66 | F2 | F3. VEX instructions
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/// pack these into the prefix, not as separate bytes.
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#[inline(always)]
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pub fn prefix(mut self, prefix: LegacyPrefixes) -> Self {
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debug_assert!(
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prefix == LegacyPrefixes::None
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|| prefix == LegacyPrefixes::_66
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|| prefix == LegacyPrefixes::_F2
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|| prefix == LegacyPrefixes::_F3
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);
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self.prefix = prefix;
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self
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}
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/// Set the opcode map byte of the instruction: None | 0F | 0F38 | 0F3A. VEX instructions pack
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/// these into the prefix, not as separate bytes.
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#[inline(always)]
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pub fn map(mut self, map: OpcodeMap) -> Self {
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self.map = map;
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self
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}
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/// Set the W bit, denoted by `.W1` or `.W0` in the instruction string.
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/// Typically used to indicate an instruction using 64 bits of an operand (e.g.
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/// 64 bit lanes). EVEX packs this bit in the EVEX prefix; previous encodings used the REX
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/// prefix.
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#[inline(always)]
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pub fn w(mut self, w: bool) -> Self {
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self.w = w;
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self
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}
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/// Set the instruction opcode byte.
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#[inline(always)]
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pub fn opcode(mut self, opcode: u8) -> Self {
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self.opcode = opcode;
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self
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}
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/// Set the register to use for the `reg` bits; many instructions use this as the write operand.
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#[inline(always)]
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pub fn reg(mut self, reg: impl Into<Register>) -> Self {
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self.reg = reg.into().into();
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self
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}
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/// Some instructions use the ModRM.reg field as an opcode extension. This is usually denoted by
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/// a `/n` field in the manual.
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#[inline(always)]
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pub fn opcode_ext(mut self, n: u8) -> Self {
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self.reg = n;
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self
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}
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/// Set the register to use for the `rm` bits; many instructions use this as the "read from
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/// register/memory" operand. Currently this does not support memory addressing (TODO).Setting
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/// this affects both the ModRM byte (`rm` section) and the VEX prefix (the extension bits for
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/// register encodings > 8).
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#[inline(always)]
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pub fn rm(mut self, reg: impl Into<Register>) -> Self {
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self.rm = reg.into();
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self
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}
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/// Set the `vvvv` register; some instructions allow using this as a second, non-destructive
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/// source register in 3-operand instructions (e.g. 2 read, 1 write).
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#[allow(dead_code)]
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#[inline(always)]
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pub fn vvvv(mut self, reg: impl Into<Register>) -> Self {
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self.vvvv = Some(reg.into());
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self
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}
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/// Set the imm byte when used for a register. The reg bits are stored in `imm8[7:4]` with
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/// the lower bits unused. Overrides a previously set [Self::imm] field.
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#[inline(always)]
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pub fn imm_reg(mut self, reg: impl Into<Register>) -> Self {
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let reg: u8 = reg.into().into();
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self.imm = Some((reg & 0xf) << 4);
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self
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}
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/// Set the imm byte.
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/// Overrides a previously set [Self::imm_reg] field.
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#[inline(always)]
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pub fn imm(mut self, imm: u8) -> Self {
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self.imm = Some(imm);
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self
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}
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/// The R bit in encoded format (inverted).
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#[inline(always)]
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fn r_bit(&self) -> u8 {
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(!(self.reg >> 3)) & 1
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}
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/// The X bit in encoded format (inverted).
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#[inline(always)]
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fn x_bit(&self) -> u8 {
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// TODO
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(!0) & 1
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}
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/// The B bit in encoded format (inverted).
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#[inline(always)]
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fn b_bit(&self) -> u8 {
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let rm: u8 = self.rm.into();
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(!(rm >> 3)) & 1
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}
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/// Is the 2 byte prefix available for this instruction?
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/// We essentially just check if we need any of the bits that are only available
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/// in the 3 byte instruction
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#[inline(always)]
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fn use_2byte_prefix(&self) -> bool {
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// These bits are only represented on the 3 byte prefix, so their presence
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// implies the use of the 3 byte prefix
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self.b_bit() == 1 && self.x_bit() == 1 &&
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// The presence of W1 in the opcode column implies the opcode must be encoded using the
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// 3-byte form of the VEX prefix.
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self.w == false &&
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// The presence of 0F3A and 0F38 in the opcode column implies that opcode can only be
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// encoded by the three-byte form of VEX
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!(self.map == OpcodeMap::_0F3A || self.map == OpcodeMap::_0F38)
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}
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/// The last byte of the 2byte and 3byte prefixes is mostly the same, share the common
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/// encoding logic here.
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#[inline(always)]
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fn prefix_last_byte(&self) -> u8 {
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let vvvv = self.vvvv.map(|r| r.into()).unwrap_or(0x00);
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let mut byte = 0x00;
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byte |= self.prefix.bits();
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byte |= self.length.bits() << 2;
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byte |= ((!vvvv) & 0xF) << 3;
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byte
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}
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/// Encode the 2 byte prefix
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#[inline(always)]
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fn encode_2byte_prefix<CS: ByteSink + ?Sized>(&self, sink: &mut CS) {
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// 2 bytes:
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// +-----+ +-------------------+
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// | C5h | | R | vvvv | L | pp |
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// +-----+ +-------------------+
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let last_byte = self.prefix_last_byte() | (self.r_bit() << 7);
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sink.put1(0xC5);
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sink.put1(last_byte);
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}
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/// Encode the 3 byte prefix
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#[inline(always)]
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fn encode_3byte_prefix<CS: ByteSink + ?Sized>(&self, sink: &mut CS) {
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// 3 bytes:
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// +-----+ +--------------+ +-------------------+
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// | C4h | | RXB | m-mmmm | | W | vvvv | L | pp |
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// +-----+ +--------------+ +-------------------+
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let mut second_byte = 0x00;
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second_byte |= self.map.bits(); // m-mmmm field
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second_byte |= self.b_bit() << 5;
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second_byte |= self.x_bit() << 6;
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second_byte |= self.r_bit() << 7;
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let w_bit = self.w as u8;
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let last_byte = self.prefix_last_byte() | (w_bit << 7);
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sink.put1(0xC4);
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sink.put1(second_byte);
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sink.put1(last_byte);
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}
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/// Emit the VEX-encoded instruction to the code sink:
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pub fn encode<CS: ByteSink + ?Sized>(&self, sink: &mut CS) {
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// 2/3 byte prefix
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if self.use_2byte_prefix() {
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self.encode_2byte_prefix(sink);
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} else {
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self.encode_3byte_prefix(sink);
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}
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// 1 Byte Opcode
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sink.put1(self.opcode);
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// 1 ModRM Byte
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// Not all instructions use Reg as a reg, some use it as an extension of the opcode.
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let rm: u8 = self.rm.into();
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sink.put1(encode_modrm(3, self.reg & 7, rm & 7));
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// TODO: 0/1 byte SIB
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// TODO: 0/1/2/4 bytes DISP
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// Optional 1 Byte imm
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if let Some(imm) = self.imm {
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sink.put1(imm);
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}
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}
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}
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/// The VEX format allows choosing a vector length in the `L` bit.
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#[allow(dead_code, missing_docs)] // Wider-length vectors are not yet used.
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pub enum VexVectorLength {
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V128,
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V256,
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}
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impl VexVectorLength {
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/// Encode the `L` bit.
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fn bits(&self) -> u8 {
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match self {
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Self::V128 => 0b0,
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Self::V256 => 0b1,
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}
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}
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}
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impl Default for VexVectorLength {
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fn default() -> Self {
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Self::V128
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::isa::x64::inst::regs;
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use std::vec::Vec;
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#[test]
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fn vpslldq() {
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// VEX.128.66.0F 73 /7 ib
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// VPSLLDQ xmm1, xmm2, imm8
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let dst = regs::xmm1().to_real_reg().unwrap().hw_enc();
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let src = regs::xmm2().to_real_reg().unwrap().hw_enc();
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let mut sink0 = Vec::new();
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VexInstruction::new()
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.length(VexVectorLength::V128)
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.prefix(LegacyPrefixes::_66)
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.map(OpcodeMap::_0F)
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.opcode(0x73)
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.opcode_ext(7)
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.vvvv(dst)
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.rm(src)
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.imm(0x17)
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.encode(&mut sink0);
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assert_eq!(sink0, vec![0xc5, 0xf1, 0x73, 0xfa, 0x17]);
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}
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#[test]
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fn vblendvpd() {
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// A four operand instruction
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// VEX.128.66.0F3A.W0 4B /r /is4
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// VBLENDVPD xmm1, xmm2, xmm3, xmm4
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let dst = regs::xmm1().to_real_reg().unwrap().hw_enc();
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let a = regs::xmm2().to_real_reg().unwrap().hw_enc();
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let b = regs::xmm3().to_real_reg().unwrap().hw_enc();
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let c = regs::xmm4().to_real_reg().unwrap().hw_enc();
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let mut sink0 = Vec::new();
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VexInstruction::new()
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.length(VexVectorLength::V128)
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.prefix(LegacyPrefixes::_66)
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.map(OpcodeMap::_0F3A)
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.w(false)
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.opcode(0x4B)
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.reg(dst)
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.vvvv(a)
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.rm(b)
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.imm_reg(c)
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.encode(&mut sink0);
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assert_eq!(sink0, vec![0xc4, 0xe3, 0x69, 0x4b, 0xcb, 0x40]);
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}
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#[test]
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fn vcmpps() {
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// VEX.128.0F.WIG C2 /r ib
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// VCMPPS ymm10, ymm11, ymm12, 4 // neq
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let dst = regs::xmm10().to_real_reg().unwrap().hw_enc();
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let a = regs::xmm11().to_real_reg().unwrap().hw_enc();
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let b = regs::xmm12().to_real_reg().unwrap().hw_enc();
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let mut sink0 = Vec::new();
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VexInstruction::new()
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.length(VexVectorLength::V256)
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.prefix(LegacyPrefixes::None)
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.map(OpcodeMap::_0F)
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.opcode(0xC2)
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.reg(dst)
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.vvvv(a)
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.rm(b)
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.imm(4)
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.encode(&mut sink0);
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assert_eq!(sink0, vec![0xc4, 0x41, 0x24, 0xc2, 0xd4, 0x04]);
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}
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}
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Block a user