threads and frames

This commit is contained in:
T0b1
2023-06-02 16:54:00 +02:00
parent ac3718b12b
commit ec2eeb10f7
12 changed files with 665 additions and 17 deletions

View File

@@ -11,6 +11,8 @@ void Window::draw(const Frontend &frontend)
using enum WindowType;
case regs: std::get<RegWindow>(this->data).draw(frontend); break;
case threads: std::get<ThreadWindow>(this->data).draw(frontend); break;
case frames: std::get<FrameWindow>(this->data).draw(frontend); break;
default: printf("Unhandled window draw: %u\n", this->type); exit(1);
}
}
@@ -24,9 +26,27 @@ Window Window::create_regs(size_t id)
.data = RegWindow{.id = id_str, .open = true}};
}
Window Window::create_threads(size_t id)
{
auto id_str = std::string{"Threads##"};
id_str.append(std::to_string(id));
return Window{.type = WindowType::threads,
.data = ThreadWindow{.id = id_str, .open = true}};
}
Window Window::create_frames(size_t id)
{
auto id_str = std::string{"Frames##"};
id_str.append(std::to_string(id));
return Window{.type = WindowType::frames,
.data = FrameWindow{.id = id_str, .open = true}};
}
void RegWindow::draw(const Frontend &frontend)
{
ImGui::SetNextWindowDockID(frontend.dock_id, ImGuiCond_Appearing);
//ImGui::SetNextWindowDockID(frontend.dock_id, ImGuiCond_Appearing);
if (!ImGui::Begin(this->id.c_str()))
{
return;
@@ -97,5 +117,112 @@ void RegWindow::draw(const Frontend &frontend)
ImGui::EndTable();
}
ImGui::End();
}
void ThreadWindow::draw(const Frontend &frontend)
{
//ImGui::SetNextWindowDockID(frontend.dock_id, ImGuiCond_Appearing);
if (!ImGui::Begin(this->id.c_str()))
{
return;
}
if (!frontend.target)
{
ImGui::End();
return;
}
if (ImGui::BeginTable("table", 3,
ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg))
{
ImGui::TableSetupColumn("ID");
ImGui::TableSetupColumn("Name");
ImGui::TableSetupColumn("Location");
ImGui::TableHeadersRow();
const auto &threads = frontend.target->threads;
char buf[32];
for (size_t idx = 0; idx < threads.size(); ++idx)
{
const auto &thread = threads[idx];
if (!thread)
{
continue;
}
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
std::snprintf(buf, sizeof(buf), "%lu", thread->id);
ImGui::Text(buf);
ImGui::TableNextColumn();
ImGui::Text(thread->name.c_str());
ImGui::TableNextColumn();
if (thread->cur_display_fn != "")
{
ImGui::Text(thread->cur_display_fn.c_str());
} else
{
std::snprintf(buf, sizeof(buf), "%lX", thread->ip);
ImGui::Text(buf);
}
}
ImGui::EndTable();
}
ImGui::End();
}
void FrameWindow::draw(const Frontend &frontend)
{
//ImGui::SetNextWindowDockID(frontend.dock_id, ImGuiCond_Appearing);
if (!ImGui::Begin(this->id.c_str()))
{
return;
}
if (!frontend.target)
{
ImGui::End();
return;
}
if (ImGui::BeginTable("table", 1,
ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg))
{
ImGui::TableSetupColumn("Location");
ImGui::TableHeadersRow();
const auto &frames = frontend.target->frames;
char buf[32];
for (size_t idx = 0; idx < frames.size(); ++idx)
{
const auto &frame = frames[idx];
if (!frame)
{
continue;
}
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
if (frame->display_name != "")
{
ImGui::Text(frame->display_name.c_str());
} else
{
std::snprintf(buf, sizeof(buf), "%lX", frame->ip);
ImGui::Text(buf);
}
}
ImGui::EndTable();
}
ImGui::End();
}