threads and frames

This commit is contained in:
T0b1
2023-06-02 16:54:00 +02:00
parent ac3718b12b
commit ec2eeb10f7
12 changed files with 665 additions and 17 deletions

View File

@@ -15,6 +15,16 @@ Target::Target(std::string filename)
backend = std::make_shared<backend::LLDBBackend>(this->filename.c_str());
}
Frontend::Frontend()
{
_open_popup_name_buf.resize(512);
const char *str = "/home/klee/projects/dbgui/tmp/main";
std::memcpy(_open_popup_name_buf.data(), str, strlen(str) + 1);
_windows.push_back(Window::create_regs(window_id++));
_windows.push_back(Window::create_threads(window_id++));
_windows.push_back(Window::create_frames(window_id++));
}
void Frontend::run_frame()
{
this->handle_msgs();
@@ -38,6 +48,12 @@ void Frontend::run_frame()
if (ImGui::Begin("Test", nullptr, win_flags))
{
// TODO: if we just do SetNextWindowDockID in each of the windows
// this seems to crash once the first window is docked to it?
// so some id change is necessary
// so we should try to figure out what the dock id for the "topleft"
// window is or whatever and use that for new windows
// spawning them floating looks bad (and might reuse saved positions)
this->dock_id = ImGui::GetID("MyDockSpace");
ImGui::DockSpace(this->dock_id, ImVec2{0, 0},
ImGuiDockNodeFlags_PassthruCentralNode);
@@ -45,6 +61,7 @@ void Frontend::run_frame()
for (auto &window : _windows)
{
window.draw(*this);
//this->dock_id = ImGui::GetWindowDockID();
}
ImGui::End();
@@ -104,8 +121,19 @@ void Frontend::draw_header()
break;
case stopped: ImGui::Button("Run"); break;
case paused: ImGui::Button("Continue"); break;
case running: ImGui::Button("Pause"); break;
case paused:
if (ImGui::Button("Continue"))
{
this->target->backend->cont();
// TODO: mark target already as running to prevent input?
}
break;
case running:
if (ImGui::Button("Pause"))
{
this->target->backend->pause();
}
break;
}
} else
{
@@ -244,6 +272,22 @@ void Frontend::handle_msgs()
case regs_changed:
this->handle_reg_change(std::get<BackToFront::RegsChanged>(msg->data));
break;
case thread_changed:
this->handle_thread_change(
std::move(std::get<BackToFront::ThreadChange>(msg->data)));
break;
case thread_removed:
this->handle_thread_remove(
std::get<BackToFront::ThreadRemoved>(msg->data));
break;
case frame_changed:
this->handle_frame_change(
std::move(std::get<BackToFront::FrameChanged>(msg->data)));
break;
case frame_removed:
this->handle_frame_remove(
std::get<BackToFront::FrameRemoved>(msg->data));
break;
}
}
}
@@ -290,4 +334,90 @@ void Frontend::handle_reg_change(const BackToFront::RegsChanged &info)
// TODO: opt for uint64?
std::copy(val.begin(), val.end(), reg.bytes.begin());
}
}
void Frontend::handle_thread_remove(const BackToFront::ThreadRemoved &info)
{
auto &threads = this->target->threads;
if (threads.size() >= info.idx)
{
return;
}
threads[info.idx] = {};
}
void Frontend::handle_thread_change(BackToFront::ThreadChange &&info)
{
auto &threads = this->target->threads;
if (threads.size() <= info.idx)
{
threads.resize(info.idx + 1);
}
auto &thread = threads[info.idx];
if (!thread)
{
thread = Target::Thread{
.id = info.id,
.ip = info.ip,
.stop_extra = info.stop_extra,
.stop_reason = info.stop_reason,
};
if (info.name)
{
thread->name = std::move(*info.name);
}
if (info.cur_display_fn)
{
thread->cur_display_fn = std::move(*info.cur_display_fn);
}
return;
}
thread->id = info.id;
thread->ip = info.ip;
thread->stop_reason = info.stop_reason;
thread->stop_extra = info.stop_extra;
if (info.name)
{
thread->name = std::move(*info.name);
}
if (info.cur_display_fn)
{
thread->cur_display_fn = std::move(*info.cur_display_fn);
}
}
void Frontend::handle_frame_remove(const BackToFront::FrameRemoved &info)
{
auto &frames = this->target->frames;
if (frames.size() >= info.idx)
{
return;
}
frames[info.idx] = {};
}
void Frontend::handle_frame_change(BackToFront::FrameChanged &&info)
{
auto &frames = this->target->frames;
if (frames.size() <= info.idx)
{
frames.resize(info.idx + 1);
}
auto &frame = frames[info.idx];
if (!frame)
{
frame = Target::Frame{
.ip = info.ip,
.display_name = info.display_name,
};
return;
}
frame->ip = info.ip;
frame->display_name = info.display_name;
}

View File

@@ -17,12 +17,7 @@ namespace dbgui::frontend
struct Frontend
{
Frontend()
{
_open_popup_name_buf.resize(512);
const char *str = "/home/klee/projects/dbgui/tmp/main";
std::memcpy(_open_popup_name_buf.data(), str, strlen(str) + 1);
}
Frontend();
void run_frame();
@@ -39,6 +34,10 @@ namespace dbgui::frontend
void handle_state_change(const BackToFront::StateChange &);
void handle_proc_info(BackToFront::InitialProcessInfo &&);
void handle_reg_change(const BackToFront::RegsChanged &);
void handle_thread_remove(const BackToFront::ThreadRemoved &);
void handle_thread_change(BackToFront::ThreadChange &&);
void handle_frame_remove(const BackToFront::FrameRemoved &);
void handle_frame_change(BackToFront::FrameChanged &&);
bool _draw_second = false;

View File

@@ -25,6 +25,22 @@ namespace dbgui::frontend
std::vector<Reg> regs;
};
struct Thread
{
uint64_t id;
uint64_t ip;
uint64_t stop_extra;
ThreadStopReason stop_reason;
std::string name;
std::string cur_display_fn;
};
struct Frame
{
uint64_t ip;
std::string display_name;
};
Target(std::string filename);
TargetState state = TargetState::stopped;
@@ -33,6 +49,8 @@ namespace dbgui::frontend
Arch arch;
std::vector<RegSet> reg_sets;
std::vector<std::optional<Thread>> threads;
std::vector<std::optional<Frame>> frames;
std::shared_ptr<backend::Backend> backend = nullptr;
};

View File

@@ -11,6 +11,8 @@ void Window::draw(const Frontend &frontend)
using enum WindowType;
case regs: std::get<RegWindow>(this->data).draw(frontend); break;
case threads: std::get<ThreadWindow>(this->data).draw(frontend); break;
case frames: std::get<FrameWindow>(this->data).draw(frontend); break;
default: printf("Unhandled window draw: %u\n", this->type); exit(1);
}
}
@@ -24,9 +26,27 @@ Window Window::create_regs(size_t id)
.data = RegWindow{.id = id_str, .open = true}};
}
Window Window::create_threads(size_t id)
{
auto id_str = std::string{"Threads##"};
id_str.append(std::to_string(id));
return Window{.type = WindowType::threads,
.data = ThreadWindow{.id = id_str, .open = true}};
}
Window Window::create_frames(size_t id)
{
auto id_str = std::string{"Frames##"};
id_str.append(std::to_string(id));
return Window{.type = WindowType::frames,
.data = FrameWindow{.id = id_str, .open = true}};
}
void RegWindow::draw(const Frontend &frontend)
{
ImGui::SetNextWindowDockID(frontend.dock_id, ImGuiCond_Appearing);
//ImGui::SetNextWindowDockID(frontend.dock_id, ImGuiCond_Appearing);
if (!ImGui::Begin(this->id.c_str()))
{
return;
@@ -97,5 +117,112 @@ void RegWindow::draw(const Frontend &frontend)
ImGui::EndTable();
}
ImGui::End();
}
void ThreadWindow::draw(const Frontend &frontend)
{
//ImGui::SetNextWindowDockID(frontend.dock_id, ImGuiCond_Appearing);
if (!ImGui::Begin(this->id.c_str()))
{
return;
}
if (!frontend.target)
{
ImGui::End();
return;
}
if (ImGui::BeginTable("table", 3,
ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg))
{
ImGui::TableSetupColumn("ID");
ImGui::TableSetupColumn("Name");
ImGui::TableSetupColumn("Location");
ImGui::TableHeadersRow();
const auto &threads = frontend.target->threads;
char buf[32];
for (size_t idx = 0; idx < threads.size(); ++idx)
{
const auto &thread = threads[idx];
if (!thread)
{
continue;
}
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
std::snprintf(buf, sizeof(buf), "%lu", thread->id);
ImGui::Text(buf);
ImGui::TableNextColumn();
ImGui::Text(thread->name.c_str());
ImGui::TableNextColumn();
if (thread->cur_display_fn != "")
{
ImGui::Text(thread->cur_display_fn.c_str());
} else
{
std::snprintf(buf, sizeof(buf), "%lX", thread->ip);
ImGui::Text(buf);
}
}
ImGui::EndTable();
}
ImGui::End();
}
void FrameWindow::draw(const Frontend &frontend)
{
//ImGui::SetNextWindowDockID(frontend.dock_id, ImGuiCond_Appearing);
if (!ImGui::Begin(this->id.c_str()))
{
return;
}
if (!frontend.target)
{
ImGui::End();
return;
}
if (ImGui::BeginTable("table", 1,
ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg))
{
ImGui::TableSetupColumn("Location");
ImGui::TableHeadersRow();
const auto &frames = frontend.target->frames;
char buf[32];
for (size_t idx = 0; idx < frames.size(); ++idx)
{
const auto &frame = frames[idx];
if (!frame)
{
continue;
}
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
if (frame->display_name != "")
{
ImGui::Text(frame->display_name.c_str());
} else
{
std::snprintf(buf, sizeof(buf), "%lX", frame->ip);
ImGui::Text(buf);
}
}
ImGui::EndTable();
}
ImGui::End();
}

View File

@@ -17,7 +17,7 @@ namespace dbgui::frontend
source,
memory,
variables,
stack,
frames,
threads,
disassembly,
};
@@ -55,13 +55,31 @@ namespace dbgui::frontend
bool open;
};
struct ThreadWindow
{
void draw(const Frontend &);
std::string id;
bool open;
};
struct FrameWindow
{
void draw(const Frontend &);
std::string id;
bool open;
};
struct Window
{
WindowType type;
std::variant<std::monostate, RegWindow> data;
std::variant<std::monostate, RegWindow, ThreadWindow, FrameWindow> data;
void draw(const Frontend &);
static Window create_regs(size_t window_id);
static Window create_threads(size_t window_id);
static Window create_frames(size_t window_id);
};
} // namespace dbgui::frontend