update imgui, delete hidden main breakpoint on first stop
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@@ -161,8 +161,9 @@ namespace dbgui::backend
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std::thread _msg_thread;
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// process state
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bool _first_run = true;
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bool _stop_at_entry = false;
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bool _first_run = true;
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bool _stop_at_entry = false;
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lldb::break_id_t _hidden_main_bp;
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TargetState _state = TargetState::stopped;
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std::vector<RegSet> _reg_sets = {};
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std::vector<Thread> _threads = {};
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